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| 1 | +This should become a server that has a dynamic time-sliced part | ||
| 2 | +that updates an internal state all the time. | ||
| 3 | +Clients might connect as they want and get some information | ||
| 4 | +from the server. | ||
| 5 | +The server should scale in two manners. | ||
| 6 | +New instances should be able to handle connection and get | ||
| 7 | +updates about the computed state. | ||
| 8 | +Additionally new instances might hold their own state which | ||
| 9 | +all other instances might update. | ||
| 10 | + | ||
| 11 | +In a first run the state might be something simple as a | ||
| 12 | +matrix where every field hold a unique value. e.g. | ||
| 13 | + | ||
| 14 | + ------------- | ||
| 15 | + |1|4|a|j|k|9| | ||
| 16 | + ------------- | ||
| 17 | + |1|4|a|j|k|9| | ||
| 18 | + ------------- | ||
| 19 | + |1|4|a|j|k|9| | ||
| 20 | + ------------- | ||
| 21 | + |1|4|a|j|k|9| | ||
| 22 | + ------------- |
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