socket.h 3.39 KB
/**
 * \file
 * Abstraction layer above BSD sockets. Capsules and simplifies connect
 * accept and listen for TCP and UDP sockets.
 * It also provides a mostly unified interface to both types of sockets.
 *
 * \author	Georg Hopp
 *
 * \copyright
 * Copyright © 2012  Georg Hopp
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef __TR_SOCKET_H__
#define __TR_SOCKET_H__

#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>

//#include <arpa/inet.h>  // for in_port_t

#include "trbase.h"
#include "tr/interface/socket.h"
#include "tr/logger.h"

typedef enum TR_e_socket_fin {
	TR_FIN_NO   = 0,
	TR_FIN_RD   = 1,
	TR_FIN_WR   = 2,
	TR_FIN_RDWR = 3
} TR_SocketFin;

TR_CLASS(TR_Socket) {
	TR_Logger            log;
	int                  flags;
	int                  type;
	char               * host;
	char               * cname;
	int                  port;
	time_t               ttl;
	struct sockaddr_in   addr; // for now... should be more generic.
	socklen_t            addrlen;
	int                  handle;
	TR_SocketFin         fin_state;
};

#define TR_socketLog(socket)		(((TR_Socket)(socket))->log)
#define TR_socketFlags(socket)		(((TR_Socket)(socket))->flags)
#define TR_socketType(socket)		(((TR_Socket)(socket))->type)
#define TR_socketHost(socket)		(((TR_Socket)(socket))->host)
#define TR_socketPort(socket)		(((TR_Socket)(socket))->port)
#define TR_socketCname(socket)		(((TR_Socket)(socket))->cname)
#define TR_socketTtl(socket)		(((TR_Socket)(socket))->ttl)
#define TR_socketAddr(socket)		(((TR_Socket)(socket))->addr)
#define TR_socketAddrlen(socket)	(((TR_Socket)(socket))->addrlen)
#define TR_socketHandle(socket)		(((TR_Socket)(socket))->handle)
#define TR_socketFinState(socket)	(((TR_Socket)(socket))->fin_state)
#define TR_socketFinRd(socket)		((TR_socketFinState((socket)) & 1) == 1)
#define TR_socketFinWr(socket)		((TR_socketFinState((socket)) & 2) == 2)
#define TR_socketFinRdWr(socket)	((TR_socketFinState((socket)) & 3) == 3)

#define TR_socketGetIp(socket)		(TR_socketAddr(socket).sin_addr.s_addr)
#define TR_socketGetIpStr(socket)	(inet_ntoa(TR_socketGetIp(socket)))

TR_CLASS(TR_TcpSocket) {
	TR_EXTENDS(TR_Socket);
	int listen;
	int connected;
};

TR_CLASS(TR_UdpSocket) {
	TR_EXTENDS(TR_Socket);
};

typedef int (* TR_socketAction_fptr)(void *);

int          TR_socketInit(TR_Socket, TR_socketAction_fptr);
TR_SocketFin TR_socketShutdownRead(TR_Socket);
TR_SocketFin TR_socketShutdownWrite(TR_Socket);
TR_SocketFin TR_socketShutdown(TR_Socket);
void         TR_socketClose(TR_Socket);
void         TR_socketNonblock(TR_Socket);

#define TR_socketBind(socket)		\
	(TR_socketInit((socket), TR_socketBindAction))

TR_TcpSocket TR_socketAccept(TR_TcpSocket);

#define TR_socketConnect(socket)	\
	(TR_socketInit((socket), TR_socketConnectAction))

#endif // __TR_SOCKET_H__

// vim: set ts=4 sw=4: