lib.rs 1.55 KB
//
// easel3d is a library that provides basic math for 3D transformation and
// projection as well as a simple software resterizer.
//
// All of them implemented as generics so that they work with f64 and other
// suitable types.
//
// This is mainly the result of my learning rust experiments. So it is
// very likely not optimal and improvements and suggestions are welcome.
//
// The rasterization part, called easel consists of two traits (easel and
// canvas) where the one is cuttently empty because I found no methods that
// I currently need. And the other needs to be implemented to get a
// concrete rasterizer. After that one can use all of the other types there.
//
// Georg Hopp <georg@steffers.org>
//
// Copyright © 2019 Georg Hopp
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
//
extern crate lazy_static;

pub type Error = &'static str;

pub mod easel;
pub mod transform;
pub mod trigonometry;
pub mod vector;
pub mod geometry;

mod utils;

use vector::Vector;