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@@ -2,3 +2,12 @@ https://en.wikipedia.org/wiki/Texture_mapping | @@ -2,3 +2,12 @@ https://en.wikipedia.org/wiki/Texture_mapping | ||
2 | http://www.gamers.org/dEngine/quake/papers/checker_texmap.html | 2 | http://www.gamers.org/dEngine/quake/papers/checker_texmap.html |
3 | https://www.cs.uic.edu/~jbell/CourseNotes/ComputerGraphics/TextureMapping.html | 3 | https://www.cs.uic.edu/~jbell/CourseNotes/ComputerGraphics/TextureMapping.html |
4 | http://www.decew.net/OSS/References/chapter_2_texture_mapping.pdf | 4 | http://www.decew.net/OSS/References/chapter_2_texture_mapping.pdf |
5 | + | ||
6 | +# example affine texture mapping | ||
7 | +http://archive.gamedev.net/archive/reference/articles/article852.html | ||
8 | + | ||
9 | + | ||
10 | +http://www.lysator.liu.se/~mikaelk/doc/perspectivetexture/ | ||
11 | + | ||
12 | +# Shader... This also describes z-Buffer... :) | ||
13 | +https://people.ece.cornell.edu/land/OldStudentProjects/cs490-95to96/GUO/report.html |
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