Commit 58a45aafd16bf4daf221159ae6136dbbfd9a584a

Authored by Georg Hopp
1 parent a1ac3b0b

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@@ -2,3 +2,12 @@ https://en.wikipedia.org/wiki/Texture_mapping @@ -2,3 +2,12 @@ https://en.wikipedia.org/wiki/Texture_mapping
2 http://www.gamers.org/dEngine/quake/papers/checker_texmap.html 2 http://www.gamers.org/dEngine/quake/papers/checker_texmap.html
3 https://www.cs.uic.edu/~jbell/CourseNotes/ComputerGraphics/TextureMapping.html 3 https://www.cs.uic.edu/~jbell/CourseNotes/ComputerGraphics/TextureMapping.html
4 http://www.decew.net/OSS/References/chapter_2_texture_mapping.pdf 4 http://www.decew.net/OSS/References/chapter_2_texture_mapping.pdf
  5 +
  6 +# example affine texture mapping
  7 +http://archive.gamedev.net/archive/reference/articles/article852.html
  8 +
  9 +
  10 +http://www.lysator.liu.se/~mikaelk/doc/perspectivetexture/
  11 +
  12 +# Shader... This also describes z-Buffer... :)
  13 +https://people.ece.cornell.edu/land/OldStudentProjects/cs490-95to96/GUO/report.html
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