main.rs 2.25 KB
//
// Examples related to structs…
//
// Georg Hopp <georg@steffers.org>
//
// Copyright © 2019 Georg Hopp
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
//

#[derive(Debug)]
struct Rectangle {
    width:  u32,
    height: u32,
}

impl Rectangle {
    fn area(&self) -> u32 {
        self.width * self.height
    }

    fn can_hold(&self, inner: &Rectangle) -> bool {
        self.width >= inner.width && self.height >= inner.height
    }

    fn square(size: u32) -> Rectangle {
        Rectangle { width: size, height: size }
    }
}

fn main() {
    let width1  = 30;
    let height1 = 50;

    println!(
        "The area of the rectangle ist {} square pixels.",
        area(width1, height1));

    let rect1 = (30, 50);

    println!(
        "The area of the rectangle ist {} square pixels.",
        _area(rect1));

    let rect1 = Rectangle { width: 30, height: 50 };

    println!(
        "The area of the rectangle ist {} square pixels.",
        __area(&rect1));

    println!("_rect1 is {:?}", rect1);

    println!(
        "The area of the rectangle ist {} square pixels.",
        rect1.area());

    let rect2 = Rectangle { width: 10, height: 40};
    let rect3 = Rectangle { width: 60, height: 45};

    println!("Can rect1 hold rect2? {}", rect1.can_hold(&rect2));
    println!("Can rect1 hold rect3? {}", rect1.can_hold(&rect3));

    let square1 = Rectangle::square(32);

    println!("Got the square rectange: {:?}", square1);
}

fn area(width: u32, height: u32) -> u32 {
    width * height
}

fn _area(dimensions: (u32, u32)) -> u32 {
    let (width, height) = dimensions;
    width * height
}

fn __area(rectangle: &Rectangle) -> u32 {
    rectangle.width * rectangle.height
}