index.html
53.9 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html lang="en" xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<meta content="text/html; charset=UTF-8" http-equiv="content-type"></meta>
<title>SVG Transforms 1.0, Part 2: Language</title>
<link rel="stylesheet" type="text/css" href="style/svg-style.css" />
<link rel="stylesheet" type="text/css" href="http://www.w3.org/StyleSheets/TR/W3C-WD" />
</head>
<body>
<div class="head">
<p>
<a href="http://www.w3.org/">
<img width="72" alt="W3C" src="http://www.w3.org/Icons/w3c_home" height="48" />
</a>
<!-- <object data="style/banner_svg_module.svg" type="image/svg+xml" height="48" width="256">
<img src="style/banner_svg_module.png" alt="svg banner logo" />
</object> -->
</p>
<h1>SVG Transforms 1.0, Part 2: Language</h1>
<h2 id="W3C-doctype">W3C Working Draft 20 March 2009</h2>
<dl>
<dt>This version:</dt>
<dd><a href="http://www.w3.org/TR/2009/WD-SVG-Transforms-20090320/">http://www.w3.org/TR/2009/WD-SVG-Transforms-20090320/</a></dd>
<dt>Latest version:</dt>
<dd><a href="http://www.w3.org/TR/SVG-Transforms">http://www.w3.org/TR/SVG-Transforms</a></dd>
<dt>Previous version:</dt>
<dd>This is the first public Working Draft</dd>
<dt>Editors:</dt>
<dd>
Jun Fujisawa, Canon Inc. <<a href="mailto:fujisawa.jun@canon.co.jp">fujisawa.jun@canon.co.jp</a>>
</dd>
<dd>
Anthony Grasso, Canon Inc. <<a href="mailto:anthony.grasso@cisra.canon.com.au">anthony.grasso@cisra.canon.com.au</a>>
</dd>
<dt>Authors:</dt>
<dd>
The authors of this specification are the participants of the W3C SVG Working Group.
</dd>
</dl>
<p class="copyright"><a href="http://www.w3.org/Consortium/Legal/ipr-notice#Copyright">Copyright</a> © 2007 <a href="http://www.w3.org/"><acronym title="World Wide Web Consortium">W3C</acronym></a><sup>®</sup> (<a href="http://www.csail.mit.edu/"><acronym title="Massachusetts Institute of Technology">MIT</acronym></a>, <a href="http://www.ercim.org/"><acronym title="European Research Consortium for Informatics and Mathematics">ERCIM</acronym></a>, <a href="http://www.keio.ac.jp/">Keio</a>), All Rights Reserved. W3C <a href="http://www.w3.org/Consortium/Legal/ipr-notice#Legal_Disclaimer">liability</a>, <a href="http://www.w3.org/Consortium/Legal/ipr-notice#W3C_Trademarks">trademark</a> and <a href="http://www.w3.org/Consortium/Legal/copyright-documents">document use</a> rules apply.</p>
</div>
<hr title="Separator from Header"></hr>
<h2 id="abstract">
Abstract</h2>
<p>
This working draft defines features of the Scalable Vector Graphics (SVG) Language
that are specifically for display environments.
</p>
<p>
This document defines the markup used by SVG Transforms. SVG Transforms allows
two-dimensional objects to be transformed using three-dimensional transformations.
</p>
<p>
Although originally designed for use in SVG, some aspects of this specification
are defined in XML and are accessed via presentation properties, and therefore could
be used in other environments, such as HTML styled with CSS and XSL:FO.
</p>
<p>
This document defines the markup used by SVG Transforms.
</p>
<h2 id="status">
Status of This Document
</h2>
<p><em>This section describes the status of this document at the time of its publication. Other documents may supersede this document. A list of current W3C publications and the latest revision of this technical report can be found in the <a href="http://www.w3.org/TR/">W3C technical reports index</a> at http://www.w3.org/TR/.</em></p>
<p>Publication as a Working Draft does not imply endorsement by the W3C Membership. This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress.</p>
<p>
This document is the first public working draft of this specification. There will be
an accompanying <!-- <a href="#SVG12TransformsPrimer">SVG Transforms 1.0, Part 1:
Primer</a> --> Transforms Primer that lists the ways SVG Transforms may be used.
This document is published in coordination with the CSS Working Group, which is
exploring similar functionality, with the aim of keeping compatibility betweeen
SVG and CSS.
</p>
<p>
This document has been produced by the <a href="http://www.w3.org/Graphics/SVG">W3C
SVG Working Group</a> as part of the W3C <a href="http://www.w3.org/Graphics/Activity">
Graphics Activity</a> within the <a href="http://www.w3.org/Interaction/">Interaction
Domain</a>.
</p>
<p>
We explicitly invite comments on this specification. Please send them to <a href="mailto:www-svg@w3.org">
www-svg@w3.org</a> (<a href="http://lists.w3.org/Archives/Public/www-svg/">archives</a>),
the public email list for issues related to vector graphics on the Web. Acceptance
of the archiving policy is requested automatically upon first post to either list.
To subscribe to this list, please send an email to <a href="mailto:www-svg-request@w3.org">
www-svg-request@w3.org</a> with the word subscribe in the subject line.
</p>
<p>
The latest information regarding <a href="http://www.w3.org/Graphics/SVG/Disclosures">
patent disclosures</a> related to this document is available on the Web. As of
this publication, the SVG Working Group are not aware of any royalty-bearing patents
they believe to be essential to SVG.
</p>
<p>This document was produced by a group operating under the <a href="http://www.w3.org/Consortium/Patent-Policy-20040205/">5 February 2004 W3C Patent Policy</a>. W3C maintains a <a rel="disclosure" href="http://www.w3.org/2004/01/pp-impl/19480/status">public list of any patent disclosures</a> made in connection with the deliverables of the group; that page also includes instructions for disclosing a patent. An individual who has actual knowledge of a patent which the individual believes contains <a href="http://www.w3.org/Consortium/Patent-Policy-20040205/#def-essential">Essential Claim(s)</a> must disclose the information in accordance with <a href="http://www.w3.org/Consortium/Patent-Policy-20040205/#sec-Disclosure">section 6 of the W3C Patent Policy</a>. </p>
<hr></hr>
<h2 id="howto">
How to read this document and give feedback</h2>
<p>
This working draft of SVG Transforms introduces new 3D transforms syntax
and markup for the SVG language, extending the existing transforms functionality.
One of the goals is that this specification can be re-used more easily by other
specifications that want to have advanced Transforms features. This specification
introduces syntax that may not be backwards compatible with older SVG User Agents,
and the use of this syntax should be accompanied by a fallback using the 'switch'
element.
</p>
<p>
The main purpose of this document is to encourage public feedback. The best way
to give feedback is by sending an email to <a href="mailto:www-svg@w3.org">www-svg@w3.org</a>.
Please include some kind of keyword that identifies the area of the specification
the comment is referring to in the subject line of your message (e.g "Section X.Y
- Foo attribute values" or "Transforms Functionality"). If you have comments
on multiple areas of this document, then it is probably best to split those comments
into multiple messages.
</p>
<p>
The public are welcome to comment on any aspect in this document, but there are
a few areas in which the SVG Working Group are explicitly requesting feedback. These
areas are noted in place within this document<span class="feedback">like this</span>.
There is also a specific area related to the specification that is listed here:
</p>
<div id="toc">
<h2>
Contents</h2>
<ol class="toc">
<li>1. <a href="#sec-intro">Introduction</a>
<ol class="toc">
<li>1.1. <a href="#projection-matrix-definition">Projection Matrix</a></li>
<li>1.2. <a href="#threed-matrix-definition">3D Transformation Matrix</a></li>
</ol>
</li>
<li>2. <a href="#perspective-definitions">Perspective Definitions</a>
<ol class="toc">
<li>2.1. <a href="#transform-origin">The <span class="prop-name">'transform-origin'</span> property</a>
<ol class="toc">
<li>1.2.1. <a href="#threed-translate-definition">3D Translation Matrix</a></li>
<li>1.2.2. <a href="#threed-scale-definition">3D Scaling Matrix</a></li>
<li>1.2.3. <a href="#threed-rotate-definition">3D Rotation</a></li>
<li>1.2.4. <a href="#threed-rotate-x-definition">3D Rotation about X</a></li>
<li>1.2.5. <a href="#threed-rotate-y-definition">3D Rotation about Y</a></li>
<li>1.2.6. <a href="#threed-rotate-z-definition">3D Rotation about Z</a></li>
</ol>
</li>
<li>2.2. <a href="#perspective-property">The <span class="prop-name">'perspective'</span> Property</a></li>
</ol>
</li>
<li>3. <a href="#transform-list-extensions">TransformList Extensions</a></li>
<li>4. <a href="#animate-transform-extensions"><span class="element-name">'animateTransform'</span> Extensions</a></li>
<li>5. <a href="#_4x4-to-3x3-conversion">Converting a 4x4 to a 3x3 matrix</a></li>
<li>6. <a href="#RelaxNG">RelaxNG Schema for SVG Transforms 1.0</a></li>
<li>7. <a href="#DOMInterfaces">DOM interfaces</a>
<ol class="toc">
<li>7.1. <a href="#SVGMatrix">Interface <span class="DOMInterfaceName">SVGMatrix</span></a></li>
<li>7.2. <a href="#SVGPerspective">Interface <span class="DOMInterfaceName">SVGPerspective</span></a></li>
<li>7.3. <a href="#SVGTransformOrigin">Interface <span class="DOMInterfaceName">SVGTransformOrigin</span></a></li>
<li>7.4. <a href="#SVGSVGElement">Interface <span class="DOMInterfaceName">SVGSVGElement</span></a></li>
<li>7.5. <a href="#TraitAccess">Interface <span class="DOMInterfaceName">TraitAccess</span></a></li>
</ol>
</li>
<li>8. <a href="#refs">References</a>
<ol class="toc">
<li>8.1. <a href="#normrefs">Normative References</a></li>
<li>8.2. <a href="#informrefs">Informative References</a></li>
</ol>
</li>
<li>9. <a href="#acknowledgements">Acknowledgements</a></li>
</ol>
</div>
<div id="sec-intro" class="section">
<h2 id="intro">
1. Introduction
</h2>
<p>
This document is normative and lists features that may be used in the context of display. The various
scenarios are listed in the SVG Transforms Requirements document.
</p>
<p>
Note that even though this specification references parts of <a href="#ref-svgT12">
SVG Tiny 1.2</a> it does not require a complete or SVG Tiny 1.2 implementation.
</p>
<p>
This document contains explicit conformance criteria that overlap with some RNG
definitions in requirements. If there is any conflict between the two, the explicit
conformance criteria are the definitive reference.
</p>
<p>
The SVG Transforms module extends the two-dimensional transformation pipeline in SVG to
allow graphical elements to be transformed in three-dimensions. For elements to be
transformed using three-dimensonal transformations a Z axis is introduced by this module.
The elements in SVG can be positioned along the Z axis and transformed in 3D space, however
the elements themselves still remain two-dimensional. A perspective projection can be
applied to elements to give the illusion of depth. The projection plane for a perspective
projection is the X-Y plane (where Z = 0). All are still rendered to this plane. Unless
stated otherwise, all elements are rendered in document order as per the existing SVG
specifications.
</p>
<h3 id="projection-matrix-definition">
1.1. Projection Matrix
</h3>
<p>
The projection matrix provides a means for depth information of an element to be
specified. Depth information can be represented as a 4x4 matrix of the following
form:
</p>
<pre>
1 0 0 0
0 1 0 0
0 0 0 0
0 0 1/-d 1
</pre>
<p>
The projection transformation matrix is also expressed as a vector <strong>[x y d]</strong>.
The <span class="prop-name"><a href="#perspective-property">'perspective'</a></span> property is used to set the
perspective projection matrix of an object.
</p>
<h3 id="threed-matrix-definition">
1.2. 3D Transformation Matrix
</h3>
<p>
The 3D transformation matrices provide a means to transform a point in 3D space
before it is projected to a 2D plane. Mathematically, all 3D transforms can
be represted as a 4x4 transformation matrices.
</p>
<p>
The 3D transforms matrices are of the following form:
</p>
<pre>
a b c d
e f g h
i j k m
0 0 0 1
</pre>
<p>
The 3D transformation matrix is also expressed as a vector
<strong>[a b c d e f g h i j k m]</strong>. The transforms in the
<a href="#transform-list-extensions">TransformsList Extensions</a>
can be used to set the transformation of an object.
</p>
<p class="issue">
The <a href="http://dev.w3.org/csswg/css3-3d-transforms">CSS 3D Transforms</a>
specification uses 16 values.
</p>
<h4 id="threed-translate-definition">1.2.1. 3D Translation Matrix</h4>
<p>
A 3D Translation is equivalent to the matrix:
</p>
<pre>
1 0 0 tx
0 1 0 ty
0 0 1 tz
0 0 0 1
</pre>
<h4 id="threed-scale-definition">1.2.2. 3D Scaling Matrix</h4>
<p>
A 3D Scaling is equivalent to the matrix:
</p>
<pre>
sx 0 0 0
0 sy 0 0
0 0 sz 0
0 0 0 1
</pre>
<h4 id="threed-rotate-definition">1.2.3. 3D Rotation</h4>
<p>
A 3D Rotation is equivalent to the matrix:
</p>
<pre>
t.nx.nx + c t.nx.ny - s.nz t.nx.nz + s.ny 0
t.nx.ny + s.nz t.ny.ny + c t.ny.nz - s.nx 0
t.nx.nz - s.ny t.ny.nz + s.nx t.nz.nz + c 0
0 0 0 1
</pre>
<p>
where:
</p>
<pre>
c = cos(a)
s = sin(a)
t = 1 - cos(a)
</pre>
<h4 id="threed-rotate-x-definition">1.2.4. 3D Rotation about X</h4>
<p>
A 3D Rotation about the X axis is equivalent to the matrix:
</p>
<pre>
1 0 0 0
0 cos(a) -sin(a) 0
0 sin(a) cos(a) 0
0 0 0 1
</pre>
<h4 id="threed-rotate-y-definition">1.2.5. 3D Rotation about Y</h4>
<p>
A 3D Rotation about the Y axis is equivalent to the matrix:
</p>
<pre>
cos(a) 0 sin(a) 0
0 1 0 0
-sin(a) 0 cos(a) 0
0 0 0 1
</pre>
<h4 id="threed-rotate-z-definition">1.2.6. 3D Rotation about Z</h4>
<p>
A 3D Rotation about the Z axis is equivalent to the matrix:
</p>
<pre>
cos(a) -sin(a) 0 0
sin(a) cos(a) 0 0
0 0 1 0
0 0 0 1
</pre>
</div>
<div id="sec-perspective-definitions" class="section">
<h2 id="perspective-definitions">
2. Perspective Definitions
</h2>
<p class="issue">
The SVG Working Group is currently discussing how to give the author the
ability to change the Z order of objects. One possible solution is to use
the CSS <a href="http://dev.w3.org/csswg/css3-3d-transforms/#transform-style-property">'transform-style'</a>
property on a group. When set to "preserve-3d", it allows child elements in
the group to be re-ordered based on their Z position (rather than document
order). A similar option is to introduce a container element 'layeredG' or
'g3d' where the order of rendering the child elements is based on its Z
position. Note that in either case I different tree traversal order may
only be needed. This would help restrict the complexity when rendering
3D Transforms in SVG. The SVG Working Group believes this is the most
optimal solution without causing too many complexities to
SVG Implementations. The SVG Working Group welcomes any comments or
suggestions regarding this feature.
</p>
<h3 id="transform-origin">
2.1. The <span class="prop-name">'transform-origin'</span> property
</h3>
<p>
The <span class="prop-name">'transform-origin'</span> property establishes the transformation
origin of an element in the element's <span class="svg-term"><a href="http://www.w3.org/TR/SVGTiny12/intro.html#TermCurrentTransformationMatrix">
CTM </a></span>.
</p>
<div class="propdef">
<dl>
<dt><span class="prop-name">'transform-origin'</span></dt>
<dd>
<table summary="transform-origin property" class="propinfo" cellspacing="0" cellpadding="0">
<tr valign="baseline">
<td>
<em>Value:</em>
</td>
<td>
<list-of-lengths> | none
</td>
</tr>
<tr valign="baseline">
<td>
<em>Initial:</em>
</td>
<td>
0 0 0
</td>
</tr>
<tr valign="baseline">
<td>
<em>Applies to:</em>
</td>
<td>
Renderable elements. For SVG container elements and graphics
elements.
</td>
</tr>
<tr valign="baseline">
<td>
<em>Inherited:</em>
</td>
<td>
no
</td>
</tr>
<tr valign="baseline">
<td>
<em>Percentages:</em>
</td>
<td>
no
</td>
</tr>
<tr valign="baseline">
<td>
<em>Media:</em>
</td>
<td>
visual
</td>
</tr>
<tr valign="baseline">
<td>
<em><a href="http://www.w3.org/TR/SVGTiny12/animate.html#Animatable">Animatable</a>:
</em>
</td>
<td>
yes
</td>
</tr>
</table>
</dd>
</dl>
</div>
<div>
<dl>
<dt>
<span class="attr-value">none</span>
</dt>
<dd>
No new transformation origin is established. This is the
<a href="http://www.w3.org/TR/SVGTiny12/intro.html#TermLacunaValue">
<span class="svg-term">lacuna value</span>.
</a>
</dd>
<dt>
<a href="http://www.w3.org/TR/SVGTiny12/types.html#DataTypeLength">
<span class="attr-value"><list-of-lengths></span>
</a>
</dt>
<dd>
A list of three <a href="http://www.w3.org/TR/SVGTiny12/types.html#DataTypeLength">
<span class="attr-value"><lengths></span></a>s (<span class="attr-value"><ox></span>,
<span class="attr-value"><oy></span> and <span class="attr-value"><oz></span>),
separated by white space and or a comma, which specify the origin to transform the
element about. The coordinate definitions are as follows:
<ul>
<li>
<p>
<span class="attr-value"><ox></span> specifies the <em>x</em>
<a href="http://www.w3.org/TR/SVGTiny12/types.html#DataTypeCoordinate">
<span class="attr-value"><coordinate></span>
</a>
of the new origin of the element using one of the values:
<span class="attr-value">left | center | right | <percentage></span>.
This coordinate is established using the
<a href="http://www.w3.org/TR/SVGTiny12/intro.html#TermBoundingBox"><span class="svg-term">bounding box</span></a>
of the element to which the transform is applied
(see <a href="http://www.w3.org/TR/SVGTiny12/coords.html#ObjectBoundingBoxUnits">Object bounding box units</a>).
</p>
<p>
The value <span class="attr-value">left</span> means the left most edge of the object's bounding box.
</p>
<p>
The value <span class="attr-value">center</span> means the horizontal center of the object's bounding box.
</p>
<p>
The value <span class="attr-value">right</span> means the right most edge of the object's bounding box.
</p>
</li>
<li>
<p>
<span class="attr-value"><oy></span> specifies the <em>y</em>
<a href="http://www.w3.org/TR/SVGTiny12/types.html#DataTypeCoordinate">
<span class="attr-value"><coordinate></span>
</a>
of the new origin of the element using one of the values:
<span class="attr-value">top | center | bottom | <percentage></span>.
This coordinate is established using the
<a href="http://www.w3.org/TR/SVGTiny12/intro.html#TermBoundingBox"><span class="svg-term">bounding box</span></a>
of the element to which the transform is applied
(see <a href="http://www.w3.org/TR/SVGTiny12/coords.html#ObjectBoundingBoxUnits">Object bounding box units</a>).
</p>
<p>
The value <span class="attr-value">top</span> means the top most edge of the object's bounding box.
</p>
<p>
The value <span class="attr-value">center</span> means the vertical center of the object's bounding box.
</p>
<p>
The value <span class="attr-value">bottom</span> means the right most edge of the object's bounding box.
</p>
</li>
<li>
<span class="attr-value"><oz></span> specifies the <em>z</em>
<a href="http://www.w3.org/TR/SVGTiny12/types.html#DataTypeCoordinate">
<span class="attr-value"><coordinate></span>
</a>
of the new origin of the element. The value is in the current
<a href="http://www.w3.org/TR/SVGTiny12/intro.html#TermUserCoordinateSystem">
<span class="svg-term">user coordinate system</span>
</a>.
</li>
</ul>
</dd>
</dl>
</div>
<p>
The <span class="prop-name">'transform-origin'</span> is the equivalent of the following
specification: <span class="attr-value">translate(<ox>, <oy>, <oz>)
<a href="http://www.w3.org/TR/SVGTiny12/coords.html#TransformList"><transform>
</a>translate(-<ox>, -<oy>, -<oz>) </span>.
If a <span class="attr-value"><a href="http://www.w3.org/TR/SVGTiny12/coords.html#TransformList">
<transform></a></span> already specifies a transformation origin the <span
class="prop-name">'transform-origin'</span> is still applied as per the equivalent
specification specified above.
</p>
<p class="note">
This property is similar to property in the <a href="http://dev.w3.org/csswg/css3-3d-transforms">
CSS 3D Transforms </a>specification.
</p>
<h3 id="perspective-property">
2.2. The <span class="prop-name">'perspective'</span> Property
</h3>
<p>
The <span class="prop-name">'perspective'</span> property specifies a projeciton
matrix to apply to child elements contained within the current element. It effectively
sets the viewpoint to project an element on the X-Y viewing plane (where z=0).
</p>
<div class="propdef">
<dl>
<dt><span class="prop-name">'perspective'</span></dt>
<dd>
<table summary="perspective property" class="propinfo" cellspacing="0" cellpadding="0">
<tr valign="baseline">
<td>
<em>Value:</em>
</td>
<td>
<list-of-lengths> | none
</td>
</tr>
<tr valign="baseline">
<td>
<em>Initial:</em>
</td>
<td>
none
</td>
</tr>
<tr valign="baseline">
<td>
<em>Applies to:</em>
</td>
<td>
Renderable elements. For SVG container elements and graphics
elements.
</td>
</tr>
<tr valign="baseline">
<td>
<em>Inherited:</em>
</td>
<td>
no
</td>
</tr>
<tr valign="baseline">
<td>
<em>Percentages:</em>
</td>
<td>
N/A
</td>
</tr>
<tr valign="baseline">
<td>
<em>Media:</em>
</td>
<td>
visual
</td>
</tr>
<tr valign="baseline">
<td>
<em><a href="http://www.w3.org/TR/SVGTiny12/animate.html#Animatable">Animatable</a>:
</em>
</td>
<td>
yes
</td>
</tr>
</table>
</dd>
</dl>
</div>
<div>
<dl>
<dt><span class="prop-value">none</span></dt>
<dd>
No perspective transformation is applied to the element. This is the
<a href="http://www.w3.org/TR/SVGTiny12/intro.html#TermLacunaValue">
<span class="svg-term">lacuna value</span>.
</a>
</dd>
<dt>
<a href="http://www.w3.org/TR/SVGTiny12/types.html#DataTypeLength">
<span class="attr-value"><list-of-lengths></span>
</a>
</dt>
<dd>
A list of three <a href="http://www.w3.org/TR/SVGTiny12/types.html#DataTypeLength">
<span class="attr-value"><lengths></span></a>s (<span class="attr-value"><px></span>,
<span class="attr-value"><py></span> and <span class="attr-value"><pd></span>),
separated by white space and or a comma, which specify the position and depth of the perspective projection matrix for
an element. The coordinate definitions are as follows:
<ul>
<li>
<p>
<span class="attr-value"><px></span> specifies the <em>x</em>
<a href="http://www.w3.org/TR/SVGTiny12/types.html#DataTypeCoordinate">
<span class="attr-value"><coordinate></span>
</a>
of the perspective viewpoint on the X-Y viewing plane. The value is in the current
<a href="http://www.w3.org/TR/SVGTiny12/intro.html#TermUserCoordinateSystem">
<span class="svg-term">user coordinate system</span>
</a>.
</p>
</li>
<li>
<p>
<span class="attr-value"><py></span> specifies the <em>y</em>
<a href="http://www.w3.org/TR/SVGTiny12/types.html#DataTypeCoordinate">
<span class="attr-value"><coordinate></span>
</a>
of the perspective viewpoint on the X-Y viewing plane. The value is in the current
<a href="http://www.w3.org/TR/SVGTiny12/intro.html#TermUserCoordinateSystem">
<span class="svg-term">user coordinate system</span>
</a>.
</p>
</li>
<li>
<p>
<span class="attr-value"><pd></span> specifies the
<a href="http://www.w3.org/TR/SVGTiny12/types.html#DataTypeCoordinate">
<span class="attr-value"><coordinate></span>
</a>
representing the viewpoint distance from the X, Y viewing plane. The value is in the current
<a href="http://www.w3.org/TR/SVGTiny12/intro.html#TermUserCoordinateSystem">
<span class="svg-term">user coordinate system</span>
</a>.
</p>
</li>
</ul>
</dd>
</dl>
</div>
<p class="note">
This property is similar to property in the <a href="http://dev.w3.org/csswg/css3-3d-transforms">
CSS 3D Transforms </a>specification.
</p>
<p class="issue">
Consider adding "near" and "far" planes to the 'perspective'
property. Could have a value like: perspective(<px> <py> <pd> [<n> <f>]).
<n> and <f> define the Near and Far clipping planes for the
perspective view.
</p>
</div>
<div id="sec-transform-list-extensions" class="section">
<h2 id="transform-list-extensions">
3. TransformList Extensions
</h2>
<p>
SVG Transforms extends the transform types availble in the SVG
<a href="http://www.w3.org/TR/SVGTiny12/coords.html#TransformList">
<span>TransformList</span>. </a>
</p>
<ul>
<li>
<p>
<span class="attr-value">matrix(a b c d e f g h i j k m)</span>, which specifies a transformation in the
form of a <a href="#threed-matrix-definition">3D transformation matrix</a> of 12 values.
<span class="attr-value">matrix(a,b,c,d,e,f,g,h,i,j,k,m)</span> is equivalent
to applying the transformation matrix <strong>[a b c d e f g h i j k m]</strong>.
</p>
</li>
<li>
<p>
<span class="attr-value">translate(<tx> [<ty> [<tz>]])</span>, which
specifies a <a href="#threed-translate-definition">3D translation</a> by
<var>tx</var>, <var>ty</var> and <var>tz</var>. If <em><ty></em> and <em><tz></em>
are not provided, it is assumed to be zero.
</p>
</li>
<li>
<p>
<span class="attr-value">scale(<sx> [<sy> [<sz>]])</span>, which
specifies a <a href="#threed-scale-definition">3D scale</a> operation by
<var>sx</var>, <var>sy</var> and <var>sz</var>. If <em><sy></em> and <em><sz></em>
are not provided, it is assumed to be equal to <em><sx></em>.
</p>
</li>
<li>
<p>
<span class="attr-value">rotate(<rotate-angle> <nx> <ny> <nz> [<cx> <cy> <cz>])</span>,
which specifies a <a href="#threed-rotate-definition">3D rotation</a> by <span class="attr-value">
<rotate-angle></span> degrees in the direction defined by the vector <span class="attr-value"><nx> <ny> <nz></span>
about a given point.
</p>
<p>
If optional parameters <span class="attr-value"><cx></span>, <span class="attr-value"><cy></span> and
<span class="attr-value"><cz></span> are not supplied, the rotation is about the origin of the current user
coordinate system.
</p>
<p>
If optional parameters <span class="attr-value"><cx></span>, <span class="attr-value"><cy></span> and
<span class="attr-value"><cz></span> are supplied, the rotation
is about the point (<var>cx</var>, <var>cy</var> and <var>cz</var>). The operation
represents the equivalent of the following specification:
<span class="attr-value">translate(<cx>, <cy>, <cz>)
rotate(<rotate-angle> <nx> <ny> <nz>) translate(-<cx>, -<cy>, -<cz>)</span>.
</p>
</li>
<li>
<p>
<span class="attr-value">rotateX(<rotate-angle> [<cy> <cz>])</span>,
which specifies a <a href="#threed-rotate-definition">rotation</a> by <span class="attr-value">
<rotate-angle></span> degrees about the X axis.
</p>
<p>
If optional parameters <span class="attr-value"><cy></span> and <span class="attr-value">
<cz></span> are supplied, the rotation is about the point (<var>cy</var>,
<var>
cz</var>). The operation represents the equivalent of the following specification:
<span class="attr-value">translate(0, <cy>, <cz>) rotateX(<rotate-angle>)
translate(0, -<cy>, -<cz>)</span>.
</p>
</li>
<li>
<p>
<span class="attr-value">rotateY(<rotate-angle> [<cx> <cz>])</span>,
which specifies a <a href="#threed-rotate-definition">rotation</a> by <span class="attr-value">
<rotate-angle></span> degrees about the Y axis.
</p>
<p>
If optional parameters <span class="attr-value"><cx></span> and <span class="attr-value">
<cz></span> are supplied, the rotation is about the point (<var>cx</var>,
<var>
cz</var>). The operation represents the equivalent of the following specification:
<span class="attr-value">translate(<cx>, 0, <cz>) rotateX(<rotate-angle>)
translate(-<cx>, 0, -<cz>)</span>.
</p>
</li>
<li>
<p>
<span class="attr-value">rotateZ(<rotate-angle> [<cx> <cy>])</span>,
which specifies a <a href="#threed-rotate-definition">rotation</a> by <span class="attr-value">
<rotate-angle></span> degrees about the Z axis.
</p>
<p>
If optional parameters <span class="attr-value"><cx></span> and <span class="attr-value">
<cy></span> are supplied, the rotation is about the point (<var>cx</var>,
<var>
cy</var>). The operation represents the equivalent of the following specification:
<span class="attr-value">translate(<cx>, <cy>, 0) rotateX(<rotate-angle>)
translate(-<cx>, -<cy>, 0)</span>.
</p>
</li>
</ul>
</div>
<div id="sec-animate-transform-extensions" class="section">
<h2 id="animate-transform-extensions">
4. <span class="element-name">'animateTransform'</span> Extensions
</h2>
<p>
SVG Transforms extends the <a href="http://www.w3.org/TR/SVGTiny12/animate.html#AnimateTransformElement"><span class="element-name">'animateTransform'</span></a>
element <span class="adef">'type'</span> to include the <a href="#transform-list-extensions">TransformList</a>
extensions.
</p>
<p><em>Attribute definition:</em></p>
<dl class="definitions">
<dt id="AnimateTransformElementTypeAttribute"><span class="adef">type</span> = <span class="attr-value">"translate" | "scale" | "rotate" | "rotateX" | "rotateY" | "rotateZ" | "skewX" | "skewY" </span></dt>
<dd><p>Indicates the type of transformation which is to have
its values change over time. If <a href="#AnimateTransformElementTypeAttribute"><span class="attr-name">'type'</span></a> has an <a href="http://www.w3.org/TR/SVGTiny12/intro.html#TermUnsupportedValue"><span class="svg-term">unsupported value</span></a> (e.g. <span class="attr-value">type="foo"</span> or <span class="attr-value">type="ref(svg)"</span>) the <a href="http://www.w3.org/TR/SVGTiny12/animate.html#AnimateTransformElement"><span class="element-name">'animateTransform'</span></a> element is ignored.</p>
<p class="anim-target">
<a href="http://www.w3.org/TR/SVGTiny12/animate.html#Animatable">Animatable</a>: no.</p>
</dd>
</dl>
<p>The <a href="http://www.w3.org/TR/SVGTiny12/animate.html#FromAttribute"><span class="attr-name">'from'</span></a>, <a href="http://www.w3.org/TR/SVGTiny12/animate.html#ByAttribute"><span class="attr-name">'by'</span></a> and <a href="http://www.w3.org/TR/SVGTiny12/animate.html#ToAttribute"><span class="attr-name">'to'</span></a> attributes take a value
expressed using the same syntax that is available for the given
transformation type:</p>
<ul>
<li>
For a <span class="attr-value">type="translate"</span>,
each individual value is expressed as <span class="attr-value"><tx> [,<ty> [,<tz>]]</span>.
</li>
<li>
For a <span class="attr-value">type="scale"</span>, each
individual value is expressed as <span class="attr-value"><sx> [,<sy>[,<sz>]]</span>.
</li>
<li>
For a <span class="attr-value">type="rotate"</span>, each
individual value is expressed as <span class="attr-value">
rotate(<rotate-angle> <nx> <ny> <nz> [<cx> <cy> <cz>])
</span>.
</li>
<li>
For a <span class="attr-value">type="rotateX"</span>, each
individual value is expressed as <span class="attr-value">
rotateX(<rotate-angle> [<cy> <cz>])
</span>.
</li>
<li>
For a <span class="attr-value">type="rotateY"</span>, each
individual value is expressed as <span class="attr-value">
rotateY(<rotate-angle> [<cx> <cz>])
</span>.
</li>
<li>
For a <span class="attr-value">type="rotateZ"</span>, each
individual value is expressed as <span class="attr-value">
rotateZ(<rotate-angle> [<cx> <cy>])
</span>.
</li>
<li>
For a <span class="attr-value">type="skewX"</span> and
<span class="attr-value">type="skewY"</span>, each individual
value is expressed as <span class="attr-value"><skew-angle></span>.
</li>
</ul>
</div>
<div id="sec-matrix-conversion" class="section">
<h2 id="_4x4-to-3x3-conversion">
5. Converting a 4x4 to a 3x3 matrix
</h2>
<p>
A rectangle ABCD is given on plane X-Y. When a 3D affine transform and perspective
projection are applied, a quadrangle A'B'C'D' will appear on the X-Y plane. Note the
X-Y plane is the projection plane. Generally, this mapping is expressed as a 4x4 matrix.
</p>
<p>
An affine <a href="#threed-matrix-definition">3D Transform Matrix</a> <em>T</em> is
given as
</p>
<pre>
| a11 a12 a13 a14 |
M = | a21 a22 a23 a24 |
| a31 a32 a33 a34 |
| 0 0 0 1 |
</pre>
<p>
A <a href="#projection-matrix-definition">Perspective Projection Matrix</a>
<em>P</em> is given as
</p>
<pre>
| 1 0 0 0 |
P = | 0 1 0 0 |
| 0 0 0 0 |
| 0 0 1/d 1 |
</pre>
<p>
The combined matrix <em>M</em>can be expressed as
</p>
<pre>
M = P.T
| 1 0 0 0 | | a11 a12 a13 a14 |
= | 0 1 0 0 |.| a21 a22 a23 a24 |
| 0 0 0 0 | | a31 a32 a33 a34 |
| 0 0 1/d 1 | | 0 0 0 1 |
| a11 a12 a13 a14 |
= | a21 a22 a23 a24 |
| 0 0 0 0 |
| a31/d a32/d a33/d (a34/d)+1 |
= Expression 1
</pre>
<p>
An arbitary point <em>K</em> can be expressed as (<em>kx</em>, <em>ky</em>, 0).
If the point <em>K</em> is transformed to point <em>K'</em>(<em>k'x</em>,<em>k'y</em>,0),
the eqation is derived
</p>
<pre>
| k'x | | kx |
| k'y | = M.| ky |
| 0 | | 0 |
| k'w | | 1 |
| a11 a12 a13 a14 | | kx |
= | a21 a22 a23 a24 |.| ky |
| 0 0 0 0 | | 0 |
| a31/d a32/d a33/d (a34/d)+1 | | 1 |
| a11.kx + a12.ky + a14 |
= | a21.kx + a22.ky + a24 |
| 0 |
| (a31/d).kx + (a32/d).ky + (a34/d)+1 |
= Expression 2
</pre>
<p>
A non-affine 3x3 matrix (<em>F</em>) can be expressed as a 4x4 where the components that
make up the Z axis are set to 0 as shown below
</p>
<pre>
| b11 b12 0 b14 |
F = | b21 b22 0 b24 |
| 0 0 0 0 |
| b41 b42 0 1 |
</pre>
<p>
If matrix <em>F</em> can be used to map point <em>K</em> to point <em>K'</em> as
shown below
</p>
<pre>
| k'x | | kx |
| k'y | = F.| ky |
| 0 | | 0 |
| k'w | | 1 |
| b11 b12 0 b14 | | kx |
= | b21 b22 0 b24 |.| ky |
| 0 0 0 0 | | 0 |
| b41 b42 0 1 | | 1 |
| b11.kx + b12.ky + b14 |
= | b21.kx + b22.ky + b24 |
| 0 |
| b41.kx + b42.ky + 1 |
= Expression 3
</pre>
<p>
<em>Expression 2</em> can be shown to be related to <em>Expression 3</em>
for any arbitary point <em>kx</em>, <em>ky</em> by a constant <em>m</em>
</p>
<pre>
| a11.kx + a12.ky + a14 | | m.(b11.kx + b12.ky + b14) |
| a21.kx + a22.ky + a24 | = | m.(b21.kx + b22.ky + b24) |
| 0 | | 0 |
| (a31/d).kx + (a32/d).ky + (a34/d)+1 | | m.(b41.kx + b42.ky + 1) |
</pre>
<p>
Thus it can be said from the above relationship
</p>
<pre>
a11 = m.b11
a12 = m.b12
a14 = m.b14
a21 = m.b21
a22 = m.b22
a24 = m.b24
a31/d = m.b41
a32/d = m.b42
(a34/d) + 1 = m
</pre>
<p>
Therefore, the combination of An affine <a href="#threed-matrix-definition">3D Transform Matrix</a>
and a <a href="#projection-matrix-definition">Perspective Projection Matrix</a> can be expressed
by using a 3x3 matirx as follows
</p>
<pre>
| a11 a12 a14 |
| a21 a22 a24 |
| a31/d a32/d (a34/d) + 1 |
</pre>
</div>
<div id="sec-schema" class="section">
<h2 id="RelaxNG">
6. RelaxNG Schema for SVG Transforms 1.0</h2>
<p>
The schema for SVG Transforms 1.0 is written in <a href="http://www.y12.doe.gov/sgml/sc34/document/0362_files/relaxng-is.pdf">
RelaxNG</a> [<a href="#ref-RNG">RelaxNG</a>], a namespace-aware schema language
that uses the datatypes from <a href="http://www.w3.org/TR/2004/REC-xmlschema-2-20041028/">
XML Schema Part 2</a> [<a href="#ref-Schema2">Schema2</a>]. This allows namespaces
and modularity to be much more naturally expressed than using DTD syntax. The RelaxNG
schema for SVG Transforms 1.0 may be imported by other RelaxNG schemas, or combined
with other schemas in other languages into a multi-namespace, multi-grammar schema
using <a href="http://www.asahi-net.or.jp/~eb2m-mrt/dsdl/">Namespace-based Validation
Dispatching Language</a> [<a href="#ref-NVDL">NVDL</a>].</p>
<p>
Unlike a DTD, the schema used for validation is not hardcoded into the document
instance. There is no equivalent to the DOCTYPE declaration. Simply point your editor
or other validation tool to the IRI of the schema (or your local cached copy, as
you prefer).</p>
<p>
The RNG is under construction, and only the individual RNG snippets are available
at this time. They have not yet been integrated into a functional schema. The individual
RNG files will be available soon. <!-- are available <a href="rng">here</a>. -->
</p>
</div>
<div id="sec-DOMInterfaces">
<h2 id="DOMInterfaces">
7. DOM interfaces</h2>
<div class="note">
The interfaces below will be made available in a IDL file for an upcoming draft.
</div>
<br />
<br />
<h3 id="SVGMatrix">
7.1. Interface <span class="DOMInterfaceName">SVGMatrix</span>
</h3>
<p>
The <span class="DOMInterfaceName">SVGMatrix</span> interface corresponds to setting the equivalent
matrix values of a component from the <span class="attr-name"> transform</span> attribute specification.
</p>
<dl>
<dt>
<br />
<br />
<b>IDL Definition</b> </dt>
<dd>
<div class="idl-code">
<pre>
interface SVGMatrix
{
float getComponent(in unsigned long index)
raises(DOMException);
SVGMatrix multiply(in SVGMatrix secondMatrix);
SVGMatrix inverse()
raises(SVGException);
SVGMatrix translate(in float x, in float y, in float z);
SVGMatrix scale(in float scaleFactor-x, in float scaleFactor-y, in scaleFactor-y);
SVGMatrix rotate(in float angle);
SVGMatrix rotateX(in float angle);
SVGMatrix rotateY(in float angle);
SVGMatrix rotateZ(in float angle);
};
</pre>
</div>
<br />
<br />
</dd>
<dt><b>Methods</b></dt>
<dd>
<dl>
<dt><span class="dom-method-name">getComponent3D</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">multiply3D</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">inverse</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">translate</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">scale</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">rotateX</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">rotateY</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">rotateZ</span> </dt>
<dd>
</dd>
</dl>
</dd>
</dl>
<h3 id="SVGPerspective">
7.2. Interface <span class="DOMInterfaceName">SVGPerspective</span>
</h3>
<p>
The <span class="DOMInterfaceName">SVGPerspective</span> interface corresponds
to the <span class="attr-name">'perspective'</span> attribute.
</p>
<dl>
<dt>
<br />
<br />
<b>IDL Definition</b> </dt>
<dd>
<div class="idl-code">
<pre>
Interface SVGPerspective
{
attribute float ex;
attribute float ey;
attribute float ez;
};
</pre>
</div>
<br />
<br />
</dd>
<dt><b>Attributes</b></dt>
<dd>
<dl>
<dt><span class="dom-attr-type">float ex</span> </dt>
<dd>
</dd>
<dt><span class="dom-attr-type">float ey</span> </dt>
<dd>
</dd>
<dt><span class="dom-attr-type">float ez</span> </dt>
<dd>
</dd>
</dl>
</dd>
</dl>
<h3 id="SVGTransformOrigin">
7.3. Interface <span class="DOMInterfaceName">SVGTransformOrigin</span>
</h3>
<p>
The <span class="DOMInterfaceName">SVGTransformOrigin</span> interface corresponds
to the <span class="attr-name">'transform-origin'</span> attribute.
</p>
<dl>
<dt>
<br />
<br />
<b>IDL Definition</b> </dt>
<dd>
<div class="idl-code">
<pre>
Interface SVGTransformOrigin
{
attribute float ox;
attribute float oy;
attribute float oz;
};
</pre>
</div>
<br />
<br />
</dd>
<dt><b>Attributes</b></dt>
<dd>
<dl>
<dt><span class="dom-attr-type">float ox</span> </dt>
<dd>
</dd>
<dt><span class="dom-attr-type">float oy</span> </dt>
<dd>
</dd>
<dt><span class="dom-attr-type">float oz</span> </dt>
<dd>
</dd>
</dl>
</dd>
</dl>
<h3 id="SVGSVGElement">
7.4. Interface <span class="DOMInterfaceName">SVGSVGElement</span>
</h3>
<p>
The <span class="DOMInterfaceName">SVGMatrix</span> interface corresponds to creating
a 3D Transformation Matrix.
</p>
<dl>
<dt>
<br />
<br />
<b>IDL Definition</b> </dt>
<dd>
<div class="idl-code">
<pre>
interface SVGSVGElement : SVGLocatableElement, SVGTimedElement
{
SVGMatrix createSVGMatrixComponents
(
in float m1, in float m2, in float m3, in float m4,
in float m5, in float m6, in float m7, in float m8,
in float m9, in float m10, in float m11, in float m12
);
SVGPerspective createSVGerspective
(
in float p1, in float p2, in float p3
);
};
</pre>
</div>
<br />
<br />
</dd>
<dt><b>Methods</b></dt>
<dd>
<dl>
<dt><span class="dom-method-name">createSVGMatrixComponents</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">createSVGerspective</span> </dt>
<dd>
</dd>
</dl>
</dd>
</dl>
<h3 id="SVGLocatable">
Interface <span class="DOMInterfaceName">SVGLocatable</span>
</h3>
<p>
</p>
<dl>
<dt>
<br />
<br />
<b>IDL Definition</b> </dt>
<dd>
<div class="idl-code">
<pre>
interface SVGLocatable
{
SVGMatrix getScreenCTM();
SVGPerspective getScreenPerspective();
};
</pre>
</div>
<br />
<br />
</dd>
<dt><b>Methods</b></dt>
<dd>
<dl>
<dt><span class="dom-method-name">getScreenCTM</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">getScreenPerspective</span> </dt>
<dd>
</dd>
</dl>
</dd>
</dl>
<h3 id="TraitAccess">
7.5. Interface <span class="DOMInterfaceName">TraitAccess</span>
</h3>
<p>
</p>
<dl>
<dt>
<br />
<br />
<b>IDL Definition</b> </dt>
<dd>
<div class="idl-code">
<pre>
interface TraitAccess
{
SVGMatrix getMatrixTrait(in DOMString name)
raises(DOMException);
SVGMatrix getMatrixPresentationTrait(in DOMString name)
raises(DOMException);
void setMatrixTrait(in DOMString name, in SVGMatrix matrix)
raises(DOMException);
};
</pre>
</div>
<br />
<br />
</dd>
<dt><b>Methods</b></dt>
<dd>
<dl>
<dt><span class="dom-method-name">getMatrixTrait</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">getMatrixPresentationTrait</span> </dt>
<dd>
</dd>
<dt><span class="dom-method-name">setMatrixTrait</span> </dt>
<dd>
</dd>
</dl>
</dd>
</dl>
</div>
<div id="sec-refs" class="section">
<h2 id="refs">8. References</h2>
<h3 id="normrefs">8.1. Normative References</h3>
<dl>
<dt id="ref-NVDL"><strong class="normref">[NVDL]</strong></dt>
<dd>
<strong>Document Schema Definition Languages (DSDL) — Part 4: Namespace-based Validation
Dispatching Language — NVDL. ISO/IEC FCD 19757-4</strong>, See <a href="http://www.asahi-net.or.jp/~eb2m-mrt/dsdl/">
http://www.asahi-net.or.jp/~eb2m-mrt/dsdl/</a></dd>
<dt id="ref-RNG"><strong class="normref">[RelaxNG]</strong></dt>
<dd>
<strong>Document Schema Definition Languages (DSDL) — Part 2: Regular grammar- based
validation — RELAX NG. ISO/IEC FDIS 19757-2:2002(E)</strong>, J. Clark, <span class="ruby">
<span lang="ja" xml:lang="ja" class="rb">村田 真</span> <span class="rp">(</span><span
class="rt"><span class="familyname">Murata</span> M.</span><span class="rp">)</span></span>,
eds., 12 December 2002. See <a href="http://www.y12.doe.gov/sgml/sc34/document/0362_files/relaxng-is.pdf">
http://www.y12.doe.gov/sgml/sc34/document/0362_files/relaxng-is.pdf</a></dd>
<dt id="ref-Schema2"><strong class="normref">[Schema2]</strong></dt>
<dd>
<strong>XML Schema Part 2: Datatypes Second Edition</strong>, P. Biron, A. Malhotra,
eds. W3C, 28 October 2004 (Recommendation). Latest version available at <a href="http://www.w3.org/TR/xmlschema-2/">
http://www.w3.org/TR/xmlschema-2/</a>. See also <a href="http://www.w3.org/TR/2005/NOTE-xml11schema10-20050511/">
Processing XML 1.1 documents with XML Schema 1.0 processors</a>.
</dd>
<dt id="ref-svgT12"><strong class="normref">[SVGT12]</strong></dt>
<dd>
<strong>Scalable Vector Graphics (SVG) Tiny 1.2 Specification</strong>, O. Andersson,
R. Berjon, E. Dahlström, A. Emmons, J. Ferraiolo, A. Grasso, V. Hardy, S. Hayman,
D. Jackson, C. Lilley, C. McCormack, A. Neumann, C. Northway, A. Quint, N. Ramani,
D. Schepers, A. Shellshear, editors.
W3C, 22 December 2008 (Recommendation). See <a href="http://www.w3.org/TR/2008/REC-SVGTiny12-20081222/">
http://www.w3.org/TR/2008/REC-SVGTiny12-20081222/</a>
</dd>
</dl>
<h3 id="informrefs">8.2. Informative References</h3>
<dl>
<dt id="ref-svgXformsReq"><strong class="informref">[SVGTransformsReqs]</strong></dt>
<dd>
<strong>SVG Transforms Requirements</strong>, Jun Fujisawa, Anthony Grasso, Canon Inc., (Working Draft).
See <a href="http://dev.w3.org/SVG/modules/transforms/SVGTransformsReqs.html">http://dev.w3.org/SVG/modules/transforms/SVGTransformsReqs.html</a>
</dd>
<dt id="ref-openVG"><strong class="informref">[OpenVG11]</strong></dt>
<dd>
<strong>OpenVG 1.1 Specification</strong>, Daniel Rice, Google Inc.
See <a href="http://www.khronos.org/registry/vg/specs/openvg_1_0_1.pdf">http://www.khronos.org/registry/vg/specs/openvg_1_0_1.pdf</a>
</dd>
</dl>
</div>
<div id="acknowledgements" class="section">
<h2>9. Acknowledgements</h2>
<p>
The members of the SVG Working Group who contributed to this document
include:
</p>
<ul>
<li>Anthony Grasso, Canon Inc.</li>
<li>Jun Fujisawa, Canon Inc.</li>
<li><a href="http://mcc.id.au/">Cameron McCormack</a>, Invited Expert (<em>Working Group Co-Chair</em>)</li>
<li><a href="http://www.w3.org/People/Schepers/">Doug Schepers</a>, W3C (<em>W3C Team Contact</em>)</li>
</ul>
<p>
The editor would also like to thank the following people for contributing
to this document: Shinya Takeichi, Richard Ling, Dean Jackson, Zack Rusin.
</p>
</div>
</body>
</html>