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<h1 id="name">Multimodal Interaction Requirements</h1>
<h2>W3C NOTE 8 January 2003</h2>
<dl>
<dt>This version:</dt>
<dd><a
href="http://www.w3.org/TR/2003/NOTE-mmi-reqs-20030108/">http://www.w3.org/TR/2003/NOTE-mmi-reqs-20030108/</a></dd>
<dt>Latest version:</dt>
<dd><a
href="http://www.w3.org/TR/mmi-reqs/">http://www.w3.org/TR/mmi-reqs/</a></dd>
<dt>Previous version:</dt>
<dd><i>this is the first publication</i></dd>
<dt>Editors:</dt>
<dd>Stéphane H. Maes, Oracle Corporation <a
href="mailto:stephane.maes@oracle.com"><stephane.maes@oracle.com></a></dd>
<dd>Vijay Saraswat, Penn State University <a
href="mailto:saraswat@cse.psu.edu"><saraswat@cse.psu.edu></a></dd>
<dt>Contributors:</dt>
<dd>See <a href="#Acknowledgments">Acknowledgements</a></dd>
</dl>
<p class="copyright"><a href="http://www.w3.org/Consortium/Legal/ipr-notice#Copyright"> Copyright</a> © 2003 <a href="http://www.w3.org/"><acronym title="World Wide Web Consortium">W3C</acronym></a><sup>®</sup> (<a href="http://www.lcs.mit.edu/"><acronym title="Massachusetts Institute of Technology">MIT</acronym></a>, <a href="http://www.ercim.org/"><acronym title="European Research Consortium for Informatics and Mathematics">ERCIM</acronym></a>, <a href="http://www.keio.ac.jp/">Keio</a>), All Rights Reserved. W3C <a href="http://www.w3.org/Consortium/Legal/ipr-notice#Legal_Disclaimer">liability</a>, <a href="http://www.w3.org/Consortium/Legal/ipr-notice#W3C_Trademarks">trademark</a>, <a href="http://www.w3.org/Consortium/Legal/copyright-documents">document use</a> and <a href="http://www.w3.org/Consortium/Legal/copyright-software">software licensing</a> rules apply.</p>
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<hr title="Separator from Header" />
<h2 id="abstract">Abstract</h2>
<p>This document describes fundamental requirements for the
specifications under development in the W3C <a
href="http://www.w3.org/2002/mmi/">Multimodal Interaction
Activity</a>. These requirements were derived from use case studies
as discussed in <a href="#Appendixa">Appendix A</a>. They have been
developed for use by the <a
href="http://www.w3.org/2002/mmi/Group/">Multimodal Interaction
Working Group</a> (<a
href="http://cgi.w3.org/MemberAccess/AccessRequest">W3C Members
only</a>), but may also be relevant to other W3C working groups and
related external standard activities.</p>
<p>The requirements cover general issues, inputs, outputs,
architecture, integration, synchronization points, runtimes and
deployments, but this document does not address application or
deployment conformance rules.</p>
<h2 id="statusofthisdocument">Status of this Document</h2>
<p><em>This section describes the status of this document at the
time of its publication. Other documents may supersede this
document. The latest status of this document series is maintained
at the <abbr
title="the World Wide Web Consortium">W3C</abbr>.</em></p>
<p>W3C's <a href="http://www.w3.org/2002/mmi/">Multimodal
Interaction Activity</a> is developing specifications for extending
the Web to support multiple modes of interaction. This document
describes fundamental requirements for multimodal interaction.</p>
<p>This document has been produced as part of the <a
href="http://www.w3.org/2002/mmi/">W3C Multimodal Interaction
Activity</a>,<span class="c1"><a
href="http://www.w3.org/2002/mmi/Activity.html"></a></span>
following the procedures set out for the <a
href="http://www.w3.org/Consortium/Process/">W3C Process</a>. The
authors of this document are members of the <a
href="http://www.w3.org/2002/mmi/Group/">Multimodal Interaction
Working Group</a> (<a
href="http://cgi.w3.org/MemberAccess/AccessRequest">W3C Members
only</a>). This is a Royalty Free Working Group, as described in
W3C's <a href="/TR/2002/NOTE-patent-practice-20020124">Current
Patent Practice</a> NOTE. Working Group participants are required
to provide <a href="http://www.w3.org/2002/01/mmi-ipr.html">patent
disclosures</a>.</p>
<p>Please send comments about this document to the public mailing
list: <a
href="mailto:www-multimodal@w3.org">www-multimodal@w3.org</a> (<a
href="http://lists.w3.org/Archives/Public/www-multimodal/">public
archives</a>). To subscribe, send an email to <<a
href="mailto:www-multimodal-request@w3.org">www-multimodal-request@w3.org</a>>
with the word <em>subscribe</em> in the subject line (include the
word <em>unsubscribe</em> if you want to unsubscribe).</p>
<p>A list of current W3C Recommendations and other technical
documents including Working Drafts and Notes can be found at <a
href="http://www.w3.org/TR/">http://www.w3.org/TR/</a>.</p>
<h2 class="notoc" id="tableofcontent">Table of contents</h2>
<ul class="toc">
<li><a href="#abstract">Abstract</a></li>
<li><a href="#statusofthisdocument">Status of this
document</a></li>
<li><a href="#tableofcontent">Table of contents</a></li>
<li><a href="#introduction">Introduction</a></li>
<li><a href="#MMIframework">Multimodal interaction</a></li>
<li><a href="#generalrequirements">1. General Requirements</a>
<ul class="toc">
<li><a href="#Scalabilityacrosswiderangeofdevicescapabilities">1.1
Scalability across wide range of device capabilities</a></li>
<li><a
href="#Supplementaryandcomplementaryuseofdifferentmodalities">1.2
Supplementary and complementary use of different
modalities</a></li>
<li><a href="#Seamlesssynchronizationofmodalities">1.3 Seamless
synchronization of modalities</a></li>
<li><a href="#Multilingualsupport">1.4 Multilingual
support</a></li>
<li><a href="#Easytoimplement">1.5 Easy to implement</a></li>
<li><a href="#accessibility">1.6 Accessibility</a></li>
<li><a href="#Securityandprivacy">1.7 Security and privacy</a></li>
<li><a href="#Deliveryandcontext">1.8 Delivery and context</a></li>
<li><a href="#Navigationspecification">1.9 Navigation
specification</a></li>
</ul>
</li>
<li><a href="#Inputmodalityrequirements">2. Input Modality
Requirements</a>
<ul class="toc">
<li><a href="#Inputprocessing">2.1 Input processing</a></li>
<li><a href="#Sequentialmultimodalinput">2.2 Sequential multimodal
input</a></li>
<li><a href="#Simultaneousmultimodalinput">2.3 Simultaneous
multimodal input</a></li>
<li><a href="#Compositemultimodalinput">2.4 Composite multimodal
input</a></li>
<li><a href="#Inputmodessupported">2.5 Input modes supported</a>
<ul class="toc">
<li><a href="#InputMUSTspecify">2.5.1 MUST specify</a></li>
<li><a href="#InputNICEtospecify">2.5.2 NICE to specify</a></li>
<li><a href="#InputExtensibility">2.5.3 Extensibility</a></li>
</ul>
</li>
<li><a href="#SemanticsofinputgeneratedbyUIcomponents">2.6
Semantics of input generated by UI components</a></li>
<li><a href="#Coordinatedconstraintsandinterpretations">2.7
Coordinated constraints</a></li>
<li><a
href="#Supportforconflictinginputfromdifferentmodalities">2.8
Support for conflicting input from different modalities</a></li>
<li><a href="#Temporalpositioningofevents">2.9 Temporal positioning
of input events</a></li>
</ul>
</li>
<li><a href="#Outputmediarequirements">3. Output Media
Requirements</a>
<ul class="toc">
<li><a href="#Sequentialmediaoutput">3.1 Sequential media
output</a></li>
<li><a href="#Simultaneousmediaoutput">3.2. Simultaneous media
output</a></li>
<li><a href="#Supportedoutputmedias">3.3 Supported output
medias</a>
<ul class="toc">
<li><a href="#outputMUSTspecify">3.3.1 MUST specify</a></li>
<li><a href="#outputNicetospecify">3.3.2. Nice to specify</a></li>
<li><a href="#outputExtensibility">3.3.3. Extensibility</a></li>
</ul>
</li>
<li><a href="#Outputprocessing">3.4 Output processing</a></li>
</ul>
</li>
<li><a
href="#Architectureintegrationandsynchronizationpoints">4.Architecture,
integration and synchronization points</a>
<ul class="toc">
<li><a href="#Reusestandardmarkuplanguages">4.1 Reuse standard
markup languages</a></li>
<li><a href="#XHTMLmodularization">4.2 XHTML
Modularization</a></li>
<li><a href="#CompatibilitywithXForms">4.3 Separation of data
model, presentation layer and application logic</a></li>
<li><a href="#Detectionofavailablemodalities">4.4 Detection of
available modalities and changes</a></li>
<li><a href="#Synchronizationgranularities">4.5 Synchronization
granularities</a></li>
<li><a href="#Independentinputandoutput">4.6 Independent input and
output interfaces even in a same modality</a></li>
<li><a href="#Distributedsynchronization">4.7 Distributed
synchronization</a></li>
<li><a href="#Distributedprocessing">4.8 Distributed
processing</a></li>
<li><a href="#Externalinput">4.9 External input and output</a></li>
<li><a href="#Temporalpositioningofinputandoutputevents">4.10
Temporal positioning of input and output events</a></li>
</ul>
</li>
<li><a href="#Runtimesanddeployments">5. Runtimes and
deployments</a>
<ul class="toc">
<li><a href="#Configurations">5.1 Configurations</a></li>
<li><a href="#Mobiledeployments">5.2 Mobile deployments</a></li>
<li><a href="#EMMA">5.3 EMMA</a></li>
<li><a href="#Multimodalsynchronizationexchanges">5.4 Multimodal
synchronization exchanges</a></li>
</ul>
</li>
<li><a href="#References">6. References</a></li>
<li><a href="#Acknowledgments">7. Acknowledgements</a></li>
<li><a href="#Appendices">Appendices</a>
<ul class="toc">
<li><a href="#Appendixa">Appendix A: Use cases</a>
<ul class="toc">
<li><a href="#Overviewoftheusecases">A.1 Overview of the use
cases</a></li>
<li><a href="#appendixa2analysis">A.2 Event analysis</a></li>
</ul>
</li>
<li><a href="#Appendixb">Appendix B: Glossary</a></li>
</ul>
</li>
</ul>
<h2 id="introduction">Introduction</h2>
<p>Multimodal interactions extend the Web user interface to allow
multiple modes of interaction, offering users the choice of using
their voice, or an input device such as a key pad, keyboard, mouse
or stylus. For output, users will be able to listen to spoken
prompts and audio, and to view information on graphical displays.
This capability for the user to specify the mode or device for a
particular interaction in a particular situation is expected to
significantly improve the user interface, its accessibility and
reliability, especially for mobile applications. The W3C Multimodal
Interaction Working Group (WG) is developing markup specifications
for authoring applications synchronized across multiple modalities
or devices with a wide range of capabilities.</p>
<p>This document is an internal working draft prepared as part of
the discussions on multimodal interaction requirements for
multimodal interaction specifications.</p>
<p>The work on the present requirement document started from the
<em>multimodal requirements for voice markup languages public
working draft (version 1.0)</em> published by the W3C Voice
activity <a href="#MMReqVoice">[MM Req Voice]</a>. The outline of
the document remains very similar.</p>
<p>The present requirements scope the nature of the work and
specifications that will be developed by the W3C Multimodal
Interaction Working Group (as specified by the charter <a
href="#MMIcharter">[MMI Charter]</a>). These intended works may be
referred to below as "specification(s)".</p>
<p>The requirements in this document do not express conformance
rules on application, platform runtime implementation or
deployment.</p>
<p>In this document, the following conventions have been followed
when phrasing the requirements:</p>
<ul>
<li>"MUST specify": The specifications will address and satisfy the
requirement or supporting the features, starting from the first
version.</li>
<li>"SHOULD specify": The specifications will aim at addressing and
satisfying the requirement or supporting the features during the
lifetime of the working group. Early specifications will take this
into account to allow easy and interoperable updates.</li>
<li>"NICE to specify": The specifications will be designed with the
requirement or feature taken into account. If a technical solution
is available, the specifications will try to satisfy the
requirement or support the feature, provided that it does not
excessively delay the work plan.</li>
</ul>
<p>It is not required that a particular specification produced by
the W3C MMI working group addresses <em>all</em> the requirements
in this document. It is possible that the requirements be addressed
by different specifications and that all the "MUST specify"
requirement are only satisfied by combining the different
specifications produced by the W3C Multimodal Interaction Working
Group. However, in such a case, it should be possible to clearly
indicate which specification will address what requirements.</p>
<h2 id="MMIframework">Multimodal interactions</h2>
<p>To lay the groundwork for the technical requirements, we first
discuss an intended frame of reference for a multimodal system,
introducing various concepts and terms that will be referred to in
the normative sections below. For the reader's convenience, we have
collected the concepts and terms introduced in this frame of
reference in the <a href="#Appendixb">glossary</a>.</p>
<p>We are interested in defining the requirements for the design of
<a href="#multimodalsystem">multimodal systems</a> -- systems that
support a user communicating with an application by using different
<a href="#modality">modalities</a> such as voice (in a <a
href="#humanlanguage">human language</a>), gesture, <a
href="#handwriting">handwriting</a>, typing, <a
href="#audiovisualspeech">audio-visual speech</a>, etc. The user
may be considered to be operating in a <a
href="#deliverycontext">delivery context</a>: a term used to
specify the set of attributes that characterizes the capabilities
of the access mechanism in terms of <a href="#deviceprofile">device
profile</a>, <a href="#userprofile">user profile</a> (e.g.
identify, preferences and usage patterns) and <a
href="#situation">situation</a>. The user interacts with the
application in the context of a <a href="#session">session</a>,
using one or more modalities (which may be realized through one or
more devices). Within a session, the user may <a
href="#suspendresume">suspend and resume</a> interaction with the
application within the same modality or <a
href="#modalityswitch">switch</a> modalities. A session is
associated with a <a href="#sessioncontext">context</a>, which
records the interactions with the user.</p>
<p>In multimodal systems, an <a href="#event">event</a> is a
representation of some asynchronous occurrence of interest to the
multimodal system. Examples include mouse clicks, hanging up the
phone, speech recognition results or errors. Events may be
associated with information about the user interaction e.g. the
location the mouse was clicked. A typical event source is a user,
such events are called <a href="#input">input events</a>. An <a
href="#externalevent">external input event</a> is one not generated
by a user, e.g. a <a href="#GPS">GPS</a> signal. The multimodal
system may also produce <a href="#externalevent">external output
events</a> for external systems (e.g. a logging system). In order
to preserve temporal ordering, events may be <a
href="#timestamp">time stamped</a>. Typically, events are
formalized as generated by <a href="#eventsource">event
sources</a>, and associated with <a href="#eventhandler">event
handlers</a>, which <a href="#subscribe">subscribe</a> to the
event, and are <a href="#notify">notified</a> of its occurrence.
This is exemplified by the <a href="#XMLEvent">XML Event</a>
model.</p>
<p>The user typically provides input in one or more modalities, and
receives output in one or more modalities. Input may be
classified as <a href="#sequentialinput">sequential</a>, <a
href="#simultaneousinput">simultaneous</a> or <a
href="#compositeinput">composite</a>. Sequential input is input
received on a single modality, though that modality can change over
time. Simultaneous input is input received on multiple modalities,
and treated separately by downstream processes (such as
interpretation). Composite input is input received on multiple
modalities at the same time and treated as a single, integrated
"composite" input by downstream processes. Inputs are combined
using the <a href="#coordinationcapability">coordination
capability</a> of the multimodal system, typically driven by <a
href="#inputconstraints">input constraints</a> or decided by the <a
href="#dialogmanager">interaction manager</a>.</p>
<p>Input is typically subject to <a href="#inputprocessing">input
processing</a>. For instance, speech input may be input to a <a
href="#speechrecognitionengine">speech recognition engine</a>
(including, for instance, <a href="#semanticinterp">semantic
interpretation</a> in order to extract meaningful information (e.g.
<a href="#semanticrep">semantic representation</a>) for downstream
processing. Note that simultaneous and composite input may be <a
href="#conflictinginput">conflicting</a>, in that the
interpretations of the input may not be consistent (e.g. the user
says "yes" but clicks on "no").</p>
<p><a>Two fundamentally different uses of multimodality may be
identified:</a> <a href="#supplementarymm">supplementary
multimodality</a>, and <a href="#complementarymm">complementary
multimodality</a>. An application makes supplementary use of
multimodality if it allows to carry every interaction (input
or output) through to completion in each modality as if it was the
only available modality. Such an application enables the user to
select at each time the modality that is best suited to the nature
of the interaction and the user's situation. Conversely, an
application makes complementary use of multimodality if
interactions in one modality are used to complement interactions in
another. (For instance, the application may visually display
several options in a form and aurally prompt the user "Choose the
city to fly to".) Complementary use may help a particular class of
users (e.g. those with dyslexia). Note that in an application
supporting complementary use of different modalities each
interaction may not be acessible separately in each modality.
Therefore it may not be possible for the user to determine which
modality to use. Instead, the document author may prescribe the
modality (or modalities) to be used in a particular
interaction.</p>
<p>The <a href="#synchronizationbehavior">synchronization
behavior</a> of an application describes the way in which any input
in one modality is reflected in the output in another modality, as
well as the way input is combined across modalities (<a
href="#coordinationcapability">coordination capability</a>). The <a
href="#synchronizationlevel">synchronization granularity</a>
specifies the level at which the application coordinates
interactions. The application is said to exhibit <em>event-level
synchronization</em> if user inputs in one modality are captured at
the level of the individual <a href="#DOM">DOM</a> events and
immediately reflected in the other modality. The application
exhibits <em>field-level synchronization</em> if inputs in one
modality are reflected in the other after the user changes focus
(e.g. moves from input field to input field) or completes the
interaction (e.g. completes a select in a menu). The application
exhibits <em>form-level synchronization</em> if inputs in one
modality are reflected in the other only after a particular point
in the presentation is reached (e.g. after a certain number of
fields have been completed in the form).</p>
<p>The output generatedstatus by a multimodal system can take
various forms, e.g. audio (including spoken prompts and playback,
e.g. using <a href="#NLG">natural language generation</a>, <a
href="#TTS">text-to-speech (TTS)</a> which <a
href="#synthesis">synthesizes</a> audio), visual (e.g. XHMTL or SVG
markup rendered on displays), <a
href="#lipsynch">lipsynch</a>(multimedia output in which there is a
visual rendition of a face whose lip movements are synchronized
with the audio), etc. Of relevance here is the W3C Recommendation
<a href="#SMIL">SMIL 2.0</a> which enables simple authoring of
interactive audiovisual applications and supports <a
href="#mediasynch">media synchronization</a>.</p>
<p>Interaction (input, output) between the user and the application
may often be conceptualized as a series of dialogs, manged by an <a
href="#dialogmanager">interaction manager</a>. A dialog is an
interaction between the user and the application which involves
<em>turn taking</em>. In each turn, the interaction manager manager
(working on behalf of the application) collects input from the
user, processes it (using the session context and possibly external
knowledge sources) to determine , computes a response and updates
the presentation for the user. An interaction manager generates or
updates the presentation by processing user inputs, session context
and possibly other external knowledge sources to determine the
intent of the user. An interaction manager relies on strategies to
determine focus and intent as well as to disambiguate, correct and
confirm sub-dialogs. We typically distinguish <a
href="#directeddialog">directed dialogs</a> (e.g. user-driven or
application-driven) and <a href="#mixedinitiative">mixed
initiative</a> or free flow dialogs.</p>
<p>The interaction manager may use (1) inputs from the user, (2)
the session context, (3) external knowledge sources, and (4)
disambiguation, correction, and configuration sub-dialogs to
determine the user's focus and intent. Based on the user's focus
and intent, the interaction manager also (1) maintains the context
and state of the application, (2) manages the composition of inputs
and synchronization across modalities, (3) interfaces with business
logic, and (4) produces output for presentation to the user. In
some architectures, the interaction manager may have <a
href="#distributedcomponents">distributed components</a>, utilizing
an event based mechanism for coordination.</p>
<p>Finally, in this document, we use the term <a
href="#executionmodel">configuration or execution model</a> to
refer to the runtime structure of the various system components and
their interconnection, in a particular manifestation of a
multimodal system.</p>
<h2 id="generalrequirements">1. General Requirements</h2>
<h3 id="Scalabilityacrosswiderangeofdevicescapabilities">1.1
Scalability across wide range of device capabilities</h3>
<p>It is the intent of the WG to define specifications that apply
to a variety of multimodal capabilities and deployment
conditions.</p>
<p class="requirement"><strong><a id="MMI-G1"
name="MMI-G1">(MMI-G1)</a>:</strong> The multimodal specifications
MUST support authoring multimodal applications for a wide range of
multimodal capabilities (MUST specify).</p>
<p>The specifications should support different combinations of
input and output modalities, <a
href="#synchronizationlevel">synchronization granularity</a>, <a
href="#configuration">configurations</a> and <a
href="#device">devices</a>. Some aspects of this requirement are
elaborated in detail below. For instance, the range of <a
href="#synchronizationlevel">synchronization granularity</a> is
addressed by requirement <a href="#MMI-A6">MMI-A6</a>.</p>
<p>It is advantageous that the specifications allow the application
developer to author a single version of the application, instead of
multiple versions targeted at combinations of multimodal
capabilities.</p>
<p class="requirement"><strong><a id="MMI-G2"
name="MMI-G2">(MMI-G2)</a>:</strong> The multimodal specifications
SHOULD support authoring multimodal applications once for
deployment on difference devices with different multimodal
capabilities (NICE to specify).</p>
<p>The multimodal capabilities may differ based on available
modalities, presentation and interaction capability for each
modality (modality-specific delivery context), synchronization
granularity, available devices and their configurations
etc... They are to be captured in the delivery context
associated to the multimodal system.</p>
<h3 id="Supplementaryandcomplementaryuseofdifferentmodalities">1.2
Supplementary and complementary use of different modalities</h3>
<p class="requirement"><strong><a id="MMI-G3"
name="MMI-G3">(MMI-G3)</a>:</strong> The multimodal specifications
MUST support <a href="#supplementarymm">supplementary</a> use of
modalities (MUST specify).</p>
<p>Supplementary use of modalities in multimodal applications
significantly improves accessibility of the applications. The user
may select the modality best used to the nature of the interaction
and the context of use.</p>
<p>When supported by the runtime or prescribed by the author, it
may be possible for the user to combine modalities as discussed for
example in requirement <a href="#MMI-I7">MMI-I7</a> about composite
input.</p>
<p class="requirement"><strong><a id="MMI-G4"
name="MMI-G4">(MMI-G4)</a>:</strong> The multimodal specifications
MUST support <a href="#complementarymm">complementary</a> use of
modalities (MUST specify).</p>
<p>Authors of multimodal applications that rely on complementary
multimodality should pay special attention to the accessibility of
the application, for example by ensuring accessibility in each
modality or by providing supplementary alternatives.</p>
<h3 id="Seamlesssynchronizationofmodalities">1.3 Seamless
synchronization of modalities</h3>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-G5" name="MMI-G5">(MMI-G5)</a>:</strong> The multimodal
specifications will be designed such that an author can write
applications where the <a
href="#synchronizationbehavior">synchronization</a> of the various
modalities is seamless from the user's point of view (MUST
specify).</span></p>
<p>To elaborate, an interaction event or an external event in one
modality results in a change in another; based on the <a
href="#synchronizationlevel">synchronization granularity</a>
supported by the application. See <a
href="#Synchronizationgranularities">section 4.5</a> for a
discussion of synchronization granularities.</p>
<p style="margin-top: 0; margin-bottom: 0">Seamlessness can
encompass multiple aspects:</p>
<ul>
<li>
<p style="margin-top: 0; margin-bottom: 0">Limited latency in the
synchronization behavior with respect to what is expected by the
user for the particular application and multimodal
capabilities.</p>
</li>
<li>
<p style="margin-top: 0; margin-bottom: 0">Predictable,
non-confusing multimodal behavior</p>
</li>
</ul>
<p>Expanding on the considerations made in <a
href="#Scalabilityacrosswiderangeofdevicescapabilities">section
1.1</a>, it is important to support authoring for any granularity
of synchronization covered in <a href="#MMI-A6">(MMI-A6)</a>:</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-G6" name="MMI-G6">(MMI-G6)</a>:</strong> The multimodal
specifications MUST support authoring seamless synchronization of
various modalities for any any</span> <a
href="#synchronizationlevel">synchronization granularity</a> <span
class="requirement">and <a
href="#coordinationcapability">coordination capabilities</a> (MUST
specify).</span></p>
<p>Coordination is defined as the capability to combine multimodal
inputs into composite inputs based on an interpretation algorithm
that decides what makes sense to combine based on the context.
Composite inputs are further discussed in <a
href="#Compositemultimodalinput">section 2.4</a>. It is a notion
different from synchronization granularity described in <a
href="#Synchronizationgranularities">section 4.5</a>.</p>
<p>The following requirement is proposed in order to address the
combinatorial explosion of synchronization granularities that the
application developer must author for.</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-G7" name="MMI-G7">(MMI-G7)</a>:</strong> The multimodal
specifications SHOULD support authoring seamless synchronization of
various modalities once for deployment across with a whole range
of</span> <a href="#synchronizationlevel">synchronization
granularity</a> <span class="requirement">or <a
href="#coordinationcapability">coordination capabilities</a> (NICE
to specify).</span></p>
<p>This requirement addresses the capability for the application
developer to write the application once for a particular
synchronization granularity or coordination capability and to have
the application able to adapt its synchronization behavior when
other levels are available.</p>
<h3 id="Multilingualsupport">1.4 Multilingual support</h3>
<p>Multimodal applications are not different from any other web
applications. It is important that the specifications be not
limited to specific languages. </p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-G8" name="MMI-G8">(MMI-G8)</a>:</strong> The multimodal
specifications MUST support authoring multimodal applications in
any <a href="#humanlanguage">human language</a> (MUST
specify).</span></p>
<p>In particular, it must be possible to apply conventional methods
for localization and internationalization of applications.</p>
<p class="requirement"><strong><a id="MMI-G9"
name="MMI-G9">(MMI-G9)</a><a>:</a></strong> The multimodal
specification MUST not preclude the capability to move multimodal
application from one <span class="requirement"><a
href="#humanlanguage">human language</a></span> to another, without
having to rewrite the whole application (MUST specify).</p>
<p>For example, it should be possible to encapsulate
language-specific items, separately encapsulated from the
language-independent description.</p>
<h3 id="Easytoimplement">1.5 Easy to implement</h3>
<p>It is important that multimodal applications remain easy to
author and deploy in order to allow wide adoption by the web
community. </p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-G10" name="MMI-G10">(MMI-G10)</a>:</strong> The multimodal
specifications produced by the MMI working group MUST be easy to
implement and use (MUST specify).</span></p>
<p>This is a generic requirement that requires designers to
consider from the outset issues of: ease-of-authoring by
application developers; ease-of-implementation by platform
developers and ease-of-use by the user. Thus it affects authoring,
platform implementation and deployment.</p>
<p>The following requirement qualifies this further to guarantee
that the specifications will be widely deployable with existing
technologies (e.g. standards, network and client capabilities
etc...)</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-G11" name="MMI-G11">(MMI-G11)</a>:</strong> The multimodal
specifications produced by the <a href="#MMIWG">MMI working
group</a> MUST depend only on technologies that are widely
available during the lifetime of the working group (MUST
specify).</span></p>
<p>For W3C specifications, wide availability is understood as
having reached at least the stage of candidate recommendation.</p>
<p>Related considerations are made in<a
href="#Reusestandardmarkuplanguages">section 4.1</a>.</p>
<h3 id="accessibility">1.6 Accessibility</h3>
<p>Multimodal applications will provide mechanisms to develop and
deploy accessible applications as discussed in <a
href="#Supplementaryandcomplementaryuseofdifferentmodalities">section
1.2</a>.</p>
<p>In addition, it is important that, as for all other web
applications; the following requirement be satisfied:</p>
<p class="requirement"><strong><a id="MMI-G12"
name="MMI-G12">(MMI-G12)</a>:</strong> The multimodal
specifications produced by the <span class="requirement"><a
href="#MMIWG">MMI working group</a></span> MUST not preclude
conforming to the W3C accessibility guidelines (MUST specify).</p>
<p>This is especially important for applications that make
complementary use of modalities.</p>
<h3 id="Securityandprivacy">1.7 Security and privacy</h3>
<p>Early deployments of multimodal applications show that security
and privacy issues can be very critical for multimodal deployments.
While addressing these issues is not directly within the scope of
the W3C Multimodal Interaction Working Group, it is important that
these issues be considered.</p>
<p class="requirement"><strong><a id="MMI-G13"
name="MMI-G13">(MMI-G13)</a>:</strong> The multimodal
specifications SHOULD be aligned with the W3C work and
specifications for security and privacy (SHOULD specify).</p>
<p>The follow<span style="color: #000000">ing sec</span><span
style="color: #000000">urity and privacy issues have been
identified for multimodal and multi-device interact</span><span
style="color: #000000">ions.</span></p>
<ul style="color: #000000">
<li style="color: #000000"><span
style="color: #000000">Security:</span>
<ul style="color: #000000">
<li><span style="color: #000000">In some distributed
configurations:</span>
<ul>
<li>the exchange of interaction events that can be intercepted by
unauthorized third parties. This would enable reconstruction of the
complete interaction with the application; especially in between
submits to the backend. Any note, temporary selections etc would be
accessible!</li>
<li>unauthorized third parties may be able to issue presentation
manipulations that would affect the user agent.</li>
</ul>
</li>
</ul>
</li>
<li>Privacy:
<ul>
<li>In some distributed configurations, the interaction events may
enable reconstruction of the complete interaction with the
application, including in between submits to the backend. This
information or aspect of it may be considered as private by the
user.</li>
<li>User profiles (preferences and usage habits), used to optimize
the user's interaction with multimodal applications, includes
information that users may consider as private.</li>
</ul>
</li>
</ul>
<p>Other considerations and issues may exist and should be
compiled.</p>
<h3 id="Deliveryandcontext">1.8 Delivery and context</h3>
<p>Notions of profile and <a href="#deliverycontext">delivery
context</a> have been widely introduced to characterize the the
capabilities of devices and preferences of users.</p>
<p>From a multimodal point of view, different types of profiles are
relevant:</p>
<ul>
<li><a href="#userprofile">User profile</a> that may include user
credentials and user preferences and usage patterns that captures
the information manually or automatically the way that a user
interacts or likes to interact with a multimodal application</li>
<li><a href="#deviceprofile">Device profiles</a> that captures the
characteristics the capability of a particular devices used to
access an application.</li>
</ul>
<p>These profiles are combined into the notion of <a
href="#deliverycontext">delivery context</a> introduced by the W3C
device independent activity <a href="#DIactivity">[DI Activity]</a>
. The delivery context captures the set of attributes that
characterize the capabilities of the access mechanism (device or
devices) (device profile), the dynamic preferences of the user (as
they relates to interaction through this device) and <a
href="#configuration">configurations</a>. Delivery context may
dynamically change as the application progresses, as the user
situation changes (situationalization) or as the number and
configurations of the devices change.</p>
<p>CC/PP is an example of formalism to describe and exchange the
delivery context <a href="#CCPP">[CC/PP]</a>.</p>
<p>Users of multimodal interactions will expect to be able to rely
on these profiles to optimize the way that multimodal applications
are presented to them.</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-G14" name="MMI-G14">(MMI-G14)</a>:</strong> The multimodal
specifications MUST enable optimization and adaptation of
multimodal applications based on <a
href="#deliverycontext">delivery context</a> or dynamic changes of
delivery context (MUST specify).</span></p>
<p>Dynamic changes of delivery context encompass situations where
available devices, modalities and configurations; or usage
preferences dynamically. These changes can be involuntary or
initiated by the user, the application developer or the service
providers.</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-G15" name="MMI-G15">(MMI-G15)</a>:</strong> The multimodal
specifications MUST enable authors to specify how <a
href="#deliverycontext">delivery context</a> and changes of
delivery context affect the multimodal interface of a particular
application (MUST specify).</span></p>
<p>The description of such impacts on a multimodal application
could be specified by the author but modified by the user, platform
vendor or service provider. In particular, the author can describe
how the application can be be affected or adapted to the delivery
context but the user and service providers should be able to modify
the delivery context. <em>Other use cases should also be
considered.</em></p>
<h3 id="Navigationspecification">1.9 Navigation specification</h3>
<p>It is expected that the author of multimodal application should
always be able to specify the expected flow of navigation (i.e.
sequence of interaction) through the application or the algorithm
to determine such a flow (e.g. in mixed initiative cases). This
leads to the following requirement:</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-G16" name="MMI-G16">(MMI-G16)</a>:</strong> The multimodal
specifications MUST enable the author of an application to describe
the navigation flow through the application or indicate the
algorithms to determine the navigation flow (MUST
specify).</span></p>
<h2 id="Inputmodalityrequirements">2. Input Modality
Requirements</h2>
<h3 id="Inputprocessing">2.1 Input processing</h3>
<p>Numerous modalities or input types require some form of
processing before the nature of the input is identified. For
instance, speech input requires speech detection and speech
recognition which requires specific data files (e.g. grammars,
language models etc). Similarly handwritten input requires
recognition.</p>
<p class="requirement"><strong><a id="MMI-I1"
name="MMI-I1">(MMI-I1)</a>:</strong> The multimodal specifications
MUST provide a mechanism to specify and attach modality related
information when authoring a multimodal application. (MUST
specify).</p>
<p>This implies that authors should be able to include
modality-related information, such as the media types, processing
requirements or fallback mechanisms that a user agent will need for
the particular modality. Mechanisms should be available to make
this available to the user agent.</p>
<p>For example, audio input may be recognized (speech recognizer),
recorded or processed by speaker recognizers, natural language
processing, using specific data files (e.g. grammar, language
model), etc. The author must be able to completely define such
processing steps.</p>
<h3 id="Sequentialmultimodalinput">2.2 Sequential multimodal
input</h3>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I2" name="MMI-I2">(MMI-I2)</a>:</strong> The multimodal
specifications developed by the MMI working group MUST support <a
href="#sequentialinput">sequential multimodal input</a> (MUST
specify).</span></p>
<p>It im<span style="color: #000000">plies that</span></p>
<ul style="color: #000000">
<li class="requirement"><span class="requirement"><strong><a
id="MMI-I2a" name="MMI-I2a">(MMI-I2a)</a>:</strong> It MUST be
possible to author <a href="#sequentialmm">sequential
multimodal</a> applications, where inputs across modality are
provided sequentially (MUST specify).</span></li>
<li class="requirement"><strong><a id="MMI-I2b"
name="MMI-I2b">(MMI-I2b)</a>:</strong> It MUST be possible to
specify what modality or device to use for input in <a
href="#sequentialmm">sequential multimodality</a> and hint or
enforce <a href="#modalityswitch">modality switches</a>. This is an
application developer's capability (MUST specify).</li>
<li class="requirement"><span class="requirement"><strong><a
id="MMI-I2c" name="MMI-I2c">(MMI-I2c)</a>:</strong> The
specifications MUST enable writing multimodal applications where
the user can select what modality or device to use at any time
based on the user's <a href="#situation">situation</a> and the
nature of the input interactions. More concretely, the
specifications must support writing multimodal applications that
can be accessed through each modality alone, and that support <a
href="#modalityswitch">modality switches</a> whenever desired by
the user (MUST specify).</span></li>
</ul>
<h3 id="Simultaneousmultimodalinput">2.3 Simultaneous multimodal
input</h3>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I3" name="MMI-I3">(MMI-I3)</a>:</strong> The multimodal
specifications developed by the MMI working group MUST support <a
href="#simultaneousinput">simultaneous multimodal input</a> (MUST
specify).</span></p>
<p class="requirement"><strong><a id="MMI-I4"
name="MMI-I4">(MMI-I4)</a>:</strong> The multimodal specifications
MUST enable the author to specify the <a
href="#synchronizationlevel">granularity of input
synchronization</a> (MUST specify).</p>
<p>It should be remarked, however, that the actual granularity of
input synchronization may be decided by the user, by the runtime or
by the network (delivery context) or some combination thereof.</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I5" name="MMI-I5">(MMI-I5)</a>:</strong> The multimodal
specifications MUST enable the author to specify how the multimodal
application evolves when the</span> <a
href="#synchronizationlevel">granularity of input
synchronization</a> <span class="requirement">is modified by
external factors (MUST specify).</span></p>
<p>This requirement enables the application developer to specify
how the performance of the application can degrade gracefully with
changes in the input mechanism. For instance, it should be possible
to access an application designed for event-level or field-level
synchronization between voice (on the server side) and GUI (on the
terminal) on a network that permits only session-level
synchronization (that is, permits only <a
href="#sequentialmm">sequential multimodality</a>).</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I6" name="MMI-I6">(MMI-I6)</a>:</strong> The multimodal
specifications SHOULD enable a default input synchronization
behavior and provide "overwrite" mechanisms (SHOULD
specify).</span></p>
<p>Therefore, it should be possible to author multimodal
applications while assuming a default synchronization behavior. For
example, <a href="#supplementarymm">supplementary</a> event-level
multimodal <a href="#synchronizationlevel">synchronization
granularity</a>.</p>
<h3 id="Compositemultimodalinput">2.4 Composite multimodal
input</h3>
<p class="requirement"><strong><a id="MMI-I7"
name="MMI-I7">(MMI-I7)</a>:</strong> The multimodal specifications
developed by the MMI working group MUST support <a
href="#compositeinput">composite multimodal input</a> (MUST
specify).</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I8" name="MMI-I8">(MMI-I8)</a>:</strong> The multimodal
specifications SHOULD allow the author to specify how input
combination is achieved, possibly taking into account the <a
href="#coordinationcapability">coordination capabilities</a>
available in the given <a href="#deliverycontext">delivery
context</a> (NICE to specify).</span></p>
<p>This can be achieved with explicit scripts that describe the
interpretation and composition algorithms. On the other hand, it
may also be left to the <a href="#dialogmanager">interaction
manager</a> to apply an interpretation strategy that includes
composition, for example by determining the most sensible
interpretation given the <a href="#sessioncontext">session
context</a> and therefore determining what input combination (if
any) to select. This is addressed by the following requirement.</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I9" name="MMI-I9">(MMI-I9)</a>:</strong> The multimodal
specifications SHOULD enable the author to specify the mechanism
used to decide when coordinated inputs are to be combined and how
they are combined (NICE to specify).</span></p>
<p>Possible ways to address this include:</p>
<ul>
<li>Time windowing</li>
<li>Interaction management strategy or algorithms based on ordering
of events and context</li>
</ul>
<h3 id="Inputmodessupported">2.5 Input modes supported</h3>
<h4 id="InputMUSTspecify">2.5.1 MUST specify</h4>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I10" name="MMI-I10">(MMI-I10)</a>:</strong> The multimodal
specifications must support the description of input to be obtained
from:</span></p>
<ul class="requirement">
<li>Keyboard / keypad (e.g. keyboard (i.e. Qwerty (i.e. US
keyboard), etc), Handset (e.g. DTMF) or customized keypad).</li>
<li>Pointing devices (e.g. mouse, stylus, touch screen)</li>
<li>Combined input interfaces like joystick and game
controllers</li>
<li>Audio input (e.g. speech input to be recognized or
recorded)</li>
<li>Video input</li>
<li>Sign languages</li>
<li>Pen / stylus handwriting and stroke input.
<ul>
<li>(hand-writing script and hand-writing gesture - e.g. to delete,
to insert)</li>
<li>This incorporates stroke input and recognized handwriting. This
is expected to be addressed by requirement <a
href="#MMI-I1">MMI-I1</a>.</li>
</ul>
</li>
</ul>
<p class="requirement"><span class="requirement">(MUST
specify).</span></p>
<h4 id="InputNICEtospecify">2.5.2 NICE to specify</h4>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I11" name="MMI-I11">(MMI-I11)</a>:</strong> The multimodal
specifications SHOULD support other input modes,
including:</span></p>
<ul class="requirement">
<li>gaze recognition (e.g. as a pointer).
<ul>
<li>This is also expected to be covered by the "pointing" aspect of
<a href="#MMI-I10">MMI-10</a> and requirement <a
href="#MMI-I1">MMI-I1</a>.</li>
</ul>
</li>
<li>Combined audio-visual speech recognition.</li>
<li>Haptic and tactile input</li>
<li>Non-spoken audio input (e.g. hummed tune, songs</li>
</ul>
<p class="requirement"><span class="requirement">(NICE to
specify).</span></p>
<h4 id="InputExtensibility">2.5.3 Extensibility</h4>
<p class="requirement"><strong><a id="MMI-I12"
name="MMI-I12">(MMI-I12)</a>:</strong> The multimodal
specifications MUST describe how extensibility is to be achieved
and how new devices or modalities can be added (MUST specify).</p>
<h3 id="SemanticsofinputgeneratedbyUIcomponents">2.6 Semantics of
input generated by UI components</h3>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I13" name="MMI-I13">(MMI-I13)</a>:</strong> The multimodal
specifications MUST support the representation of the meaning of a
user input (MUST specify).</span></p>
<ul>
<li class="requirement"><span><strong><a id="MMI-I14"
name="MMI-I14">(MMI-I14)</a>:</strong> The representation of the
meaning may be modality or device dependent. However, whenever
possible, the representation of the meaning SHOULD be independent
of the input modality (NICE to specify).</span></li>
<li class="requirement"><span class="requirement"><strong><a
id="MMI-I15" name="MMI-I15">(MMI-I15)</a>:</strong> The
representation of the input SHOULD indicate the modality(ies) where
the input(s) was (were) provided (SHOULD specify).</span></li>
</ul>
<h3 id="Coordinatedconstraintsandinterpretations">2.7 Coordinated
constraints</h3>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I16" name="MMI-I16">(MMI-I16)</a>:</strong> The multimodal
specifications MUST enable to coordinate the <a
href="#inputconstraints">input constraints</a> across modalities
(MUST specify).</span></p>
<p>Input constraints specify, for example through grammars, how
inputs are can be combined via rules or interaction management
strategies. For example the markup language may coordinates
grammars for modalities other than speech with speech grammars to
avoid duplication of effort in authoring multimodal grammars.</p>
<p>Possible ways to address this could include:</p>
<ul>
<li>Coordinated Grammars.</li>
<li>Constraints expressed in the data model (e.g. XForms, XML
Schema)</li>
<li>Interaction management algorithm or strategy.</li>
</ul>
<p>These methods will be considered during the specification
work.</p>
<h3 id="Supportforconflictinginputfromdifferentmodalities">2.8
Support for conflicting input from different modalities</h3>
<p>When using multiple modalities or user agents, a user may
introduce errors consciously or inadvertently. For example in a
voice and GUI multimodal application, the user may say "yes"
simultaneously click on "no" in the user interface. We require that
the specifications detect such conflict.</p>
<p class="requirement"><strong><a id="MMI-I17"
name="MMI-I17">(MMI-I17)</a>:</strong> The multimodal
specifications MUST support the detection of conflicting input from
several modalities (MUST specify).</p>
<p>It is naturally expected that the author will specify how to
handle the conflict through an explicit script or piece of code. It
is also possible that an interaction management strategy will be
able to detect the possible conflict and provide a strategy or
sub-dialog to resolve it.</p>
<h3 id="Temporalpositioningofevents">2.9 Temporal positioning of
input events</h3>
<p>The <a href="#dialogmanager">interaction manager</a> should be
able to place different input events on the timeline, in order to
determine the intent of the user.</p>
<p class="requirement"><strong><a id="MMI-I18"
name="MMI-I18">(MMI-I18)</a>:</strong> The multimodal
specifications MUST provide mechanisms to position the input events
relatively to each other in time (MUST specify).</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-I19" name="MMI-I19">(MMI-I19)</a>:</strong> The multimodal
specifications SHOULD provide mechanisms to allow for temporal
grouping of input events (SHOULD specify).</span></p>
<p>These requirements may by satisfied by mechanisms to order of
the input events or, when needed, relative time stamping. For some
configurations, this may involve clock synchronization.</p>
<h2 id="Outputmediarequirements">3. Output Media Requirements</h2>
<h3 id="Sequentialmediaoutput">3.1 Sequential media output</h3>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-O1" name="MMI-O1">(MMI-O1)</a>:</strong> The multimodal
specifications developed by the MMI working group MUST support
sequential media output (MUST specify).</span></p>
<p>As <a href="#SMIL">SMIL</a> supports the sequencing of medias,
the specification is expected to rely on similar mechanism. This is
addressed in more details in other requirements.</p>
<p>It im<span style="color: #000000">plies that</span></p>
<ul>
<li class="requirement"><strong><a id="MMI-O1a"
name="MMI-O1a">(MMI-O1a)</a>:</strong> It MUST be possible to
author <a href="#sequentialmm">sequential multimodal</a>
applications where output medias are sequentially presented to the
user (MUST specify).</li>
<li class="requirement"><strong><a id="MMI-O1b"
name="MMI-O1b">(MMI-O1b)</a>:</strong> It MUST be possible to
specify what modality or device to use for output in <a
href="#sequentialmm">sequential multimodal</a> and hint or enforce
<a href="#modalityswitch">modality switches</a>. This is an
application developer's capability (MUST specify).</li>
<li class="requirement"><strong><a id="MMI-O1c"
name="MMI-O1c">(MMI-O1c)</a>:</strong> The specifications MUST
enable writing multimodal applications where the user can select
what modality to use at any time based on the user's <a
href="#situation">situation</a> and the nature of the output
interactions. More concretely, the specifications must support
writing multimodal applications that can be accessed through each
modality alone, and that support <a href="#modalityswitch">modality
switches</a> whenever desired by the user (MUST specify).</li>
</ul>
<h3 id="Simultaneousmediaoutput">3.2. Simultaneous media
output</h3>
<p class="requirement"><strong><a id="MMI-O2"
name="MMI-O2">(MMI-O2)</a>:</strong> The multimodal specifications
MUST provide the ability to synchronize different output medias
with different granularities (MUST specify).</p>
<p>This covers simultaneous outputs. The granularity of output
synchronization as provided by SMIL may range from no
synchronization at all between the medias other than the play in
parallel to tightly synchronization mechanisms.</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-O3" name="MMI-O3">(MMI-O3)</a>:</strong> The multimodal
specifications MUST enable the author to specify the granularity of
output synchronization (MUST specify).</span></p>
<p>However, it should be possible that the granularity of output
media synchronization be decided by the user (delivery context)
runtime or network.</p>
<p class="requirement"><strong><a id="MMI-O4"
name="MMI-O4">(MMI-O4)</a>:</strong> The multimodal markup MUST
enable the author to specify how the multimodal application degrade
when the granularity of output synchronization is modified by
external factors (MUST specify).</p>
<p class="requirement"><strong><a id="MMI-O5"
name="MMI-O5">(MMI-O5)</a>:</strong> The multimodal specifications
SHOULD rely on a default output synchronization behavior for a
particular <span class="requirement">granularity and it should
provide "overwrite" mechanisms</span> (SHOULD specify)</p>
<h3 id="Supportedoutputmedias">3.3 Supported output medias</h3>
<h4 id="outputMUSTspecify">3.3.1 MUST specify</h4>
<p class="requirement"><strong><a id="MMI-O6"
name="MMI-O6">(MMI-O6)</a>:</strong> The multimodal specifications
MUST support as output media:</p>
<ul class="requirement">
<li>Audio, including spoken prompts and playback</li>
<li>Visual (XHTML, SVG), encompassing different display
characteristics (monitor, PDA, smart phone etc...)</li>
<li>SMIL objects (animation, audio, img, video, text,
textstream)</li>
<li>Synthesis of audio,</li>
<li>MIDI</li>
<li>Streaming</li>
<li>Sign languages</li>
</ul>
<p class="requirement">(MUST specify).</p>
<h4 id="outputNicetospecify">3.3.2. Nice to specify</h4>
<p class="requirement"><strong><a id="MMI-O7"
name="MMI-O7">(MMI-O7)</a>:</strong> The multimodal specifications
SHOULD support additional media outputs like:</p>
<ul class="requirement">
<li>media types supported by CSS3</li>
<li>lip-synch face synthesis</li>
<li>tactile and haptic output</li>
</ul>
<p><span class="requirement">(NICE to specify).</span></p>
<h4 id="outputExtensibility">3.3.3. Extensibility</h4>
<p class="requirement"><strong><a id="MMI-O8"
name="MMI-O8">(MMI-O8)</a>:</strong> The multimodal specifications
MUST describe how extensibility is to be achieved and how new
output medias can be added (MUST specify).</p>
<h3 id="Outputprocessing">3.4 Output processing</h3>
<p class="requirement"><strong><a id="MMI-O9"
name="MMI-O9">(MMI-O9)</a>:</strong> The multimodal specifications
MUST support the specification of which output media should be
processed and how it should be done. The specification MUST provide
a mechanism that describe how this can be achieved or extended for
different modalities (MUST specify).</p>
<p>Examples of output processing may include: adaptation or styling
of presentation for particular modalities, speech synthesis of text
output into audio output, natural language generation, etc...</p>
<h2 id="Architectureintegrationandsynchronizationpoints">4.
Architecture, integration and synchronization points</h2>
<h3 id="Reusestandardmarkuplanguages">4.1 Reuse standard markup
languages</h3>
<p class="requirement"><strong><a id="MMI-A1"
name="MMI-A1">(MMI-A1)</a>:</strong> Where the functionality is
appropriate, and clean integration is possible, the multimodal
specifications must enable the use and integration of existing
standard language specifications including visual, aural, voice and
multimedia standards (MUST specify).</p>
<p>In general, it is understood that in order to satisfy <a
href="#MMI-G11">MMI-G11</a>, dependencies of the multimodal
specifications on other specifications must be carefully evaluated
if these are not yet W3C recommendations or not yet widely
adopted.</p>
<p>SMIL 2.0 provide multimedia synchronization mechanisms.
Therefore, <a href="#MMI-A1">MMI-A1</a> implies:</p>
<p class="requirement"><strong><a id="MMI-A1a"
name="MMI-A1a">(MMI-A1a)</a>:</strong> The multimodal
specifications MUST enable the synchronization of input and output
media through SMIL2.0 as control mechanism (MUST specify).</p>
<h3 id="XHTMLmodularization">4.2 XHTML Modularization</h3>
<p>The following requirement results from <a
href="#MMI-A1">MMI-A1</a>.</p>
<p class="requirement"><strong><a id="MMI-A2"
name="MMI-A2">(MMI-A2)</a>:</strong> The multimodal specifications
MUST be expressible in terms of XHTML modularization (MUST
specify).</p>
<h3 id="CompatibilitywithXForms">4.3 Separation of data model,
presentation layer and application logic</h3>
<p class="requirement"><strong><a id="MMI-A3"
name="MMI-A3">(MMI-A3)</a>:</strong> The multimodal specification
MUST allow the separation of data model, presentation layer and
application logic in the following ways:</p>
<ul class="requirement">
<li>Enable an explicit data model for the back end (i.e. the data)
and its mapping to the front end.</li>
<li>Enable the separation of the data model from the presentation.
The presentation depends on the device modality.</li>
<li>Application data must be modality independent</li>
<li>Logic should be modality independent.</li>
</ul>
<p class="requirement">(MUST specify).</p>
<p>This will enable the multimodal specifications to be compatible
with XForms in environments which support XForms. This would comply
with <a href="#MMI-A1">MMI-A1</a>.</p>
<h3 id="Detectionofavailablemodalities">4.4 Detection of available
modalities and changes</h3>
<p>From an authoring point of view, it is important to have
mechanisms (events, protocols, handlers) to detect or prescribe the
modalities that are or should be available: i.e. to check the
delivery context and to adapt to the delivery context. This is
covered by <a href="#MMI-G14">MMI-G14</a> and <a
href="#MMI-G15">MMI-G15</a>.</p>
<p class="requirement"><strong><a id="MMI-A4"
name="MMI-A4">(MMI-A4)</a>:</strong> There MUST be events
associated to changes of <a href="#deliverycontext">delivery
context</a> and mechanisms to specify how to handle these events by
adapting the multimodal application (MUST specify).</p>
<p class="requirement"><strong><a id="MMI-A5"
name="MMI-A5">(MMI-A5)</a>:</strong> There SHOULD be mechanisms
available to define the <a href="#deliverycontext">delivery
context</a> or behavior that is expected or recommended by the
author (SHOULD specify).</p>
<h3 id="Synchronizationgranularities">4.5 Synchronization
granularities</h3>
<p class="requirement"><strong><a id="MMI-A6"
name="MMI-A6">(MMI-A6)</a>:</strong> The multimodal specifications
MUST support the <a href="#synchronizationlevel">synchronization
granularities</a> at the following levels of synchronization:</p>
<ul class="requirement">
<li>Form-level input synchronization: Inputs in one modality are
reflected in the other only after reaching a particular point in
presentation (e.g. completing a certain amount of fields in a
form).</li>
<li>Field-level input synchronization: Inputs in one modality are
reflected in the other after the user finishes performing a
particular interaction with a field. This can be detected because
the user in general changes / sets a value in the data model. For
example, this results from a changes focus (e.g. move from input
field to input field) or completes the interaction (e.g. complete a
select in a menu).</li>
<li>Page-level: Inputs in one modality are reflected in the other
only after submission of the page.</li>
<li>Event-level synchronization: User inputs in one modality are
captured at the level the individual DOM events and immediately
reflected in the other modality; when it makes sense</li>
<li>Event-level input synchronization with output media</li>
<li>Media synchronization: Synchronization between output media as
specified by SMIL</li>
<li>Session level: <a href="#suspendresume">Suspend and resume</a>
behavior; an application suspended in one modality can be resumed
in the same or another modality.</li>
</ul>
<p><span class="requirement">(MUST specify).</span></p>
<p>In addition,</p>
<ul>
<li class="requirement"><strong><a id="MMI-A6a"
name="MMI-A6a">(MMI-A6a)</a>:</strong> It MUST be possible to
author <a href="#sequentialmm">sequential multimodal</a>
applications (MUST specify).</li>
<li class="requirement"><strong><a id="MMI-A6b"
name="MMI-A6b">(MMI-A6b)</a>:</strong> It MUST be possible to
specify what modality or device to use for interaction in <a
href="#sequentialmm">sequential multimodal</a> cases and hint or
enforce <a href="#modalityswitch">modality switches</a>. This is an
application developer's capability (MUST specify).</li>
<li class="requirement"><strong><a id="MMI-A6c"
name="MMI-A6c">(MMI-A6c)</a>:</strong> The specifications MUST
enable writing multimodal applications where the user can select
what modality or device to use at any time based on the user's <a
href="#situation">situation</a> and the nature of the input and
output interactions. More concretely, the specifications must
support writing multimodal applications that can be accessed
through each modality alone, and that support <a
href="#modalityswitch">modality switches</a> whenever desired by
the user (MUST specify).</li>
</ul>
<p>The following requirement results from <a
href="#MMI-A1">MMI-A1</a>.</p>
<p class="requirement"><strong><a id="MMI-A7a"
name="MMI-A7a">(MMI-A7a)</a>:</strong> Event-level synchronization
MUST follow the <a href="#DOM">DOM</a> event model (MUST
specify).</p>
<p class="requirement"><strong><a id="MMI-A7b"
name="MMI-A7b">(MMI-A7b)</a>:</strong> Event-level synchronization
SHOULD follow <a href="#XMLEvent">XML events</a> (SHOULD
specify).</p>
<p>Such events are not limited to events generated by user
interactions as discussed in <a href="#MMI-A16">MMI-A16</a>.</p>
<p>It is important that the application developer be able to fully
define the synchronization granularity.</p>
<p class="requirement"><strong><a id="MMI-A8"
name="MMI-A8">(MMI-A8)</a>:</strong> The multimodal specifications
MUST enable the author to specify the <a
href="#synchronizationlevel">granularity of synchronization</a>
(MUST specify).</p>
<p>However:</p>
<p class="requirement"><span><strong><a id="MMI-A9"
name="MMI-A9">(MMI-A9)</a>:</strong> It MUST be possible that the
granularity of synchronization be decided by the user runtime or
network (through the <a href="#deliverycontext">delivery
context</a>) (MUST specify).</span></p>
<p class="requirement"><strong><a id="MMI-A10"
name="MMI-A10">(MMI-A10)</a>:</strong> The multimodal
specifications MUST enable the author to specify how the multimodal
application degrade when the <a
href="#synchronizationlevel">granularity of synchronization</a> is
modified by external factors (MUST specify).</p>
<p class="requirement"><strong><a id="MMI-A11"
name="MMI-A11">(MMI-A11)</a>:</strong> The multimodal
specifications should rely on an input and output <a
href="#defaultsynchronization">default synchronization</a> behavior
and it should provide "overwrite" mechanisms (SHOULD specify).</p>
<h3 id="Independentinputandoutput">4.6 Independent input and output
interfaces even in a same modality</h3>
<p>Nothing imposes that input and output, even in a same modality,
be provided in a same device or user agent. The input and output
can be independent and the granularity of interfaces afforded by
the specification should apply independently to the mechanisms of
input and output within a given modality when necessary.</p>
<p class="requirement"><strong><a id="MMI-A12"
name="MMI-A12">(MMI-A12)</a>:</strong> The specification MUST
support separate interfaces for input and output even within a same
modality (MUST specify).</p>
<h3 id="Distributedsynchronization">4.7 Distributed
synchronization</h3>
<p class="requirement"><strong><a id="MMI-A13"
name="MMI-A13">(MMI-A13)</a>:</strong> The multimodal
specifications MUST support <a
href="#synchronizationbehavior">synchronization</a> of different
modalities or devices <a
href="#distributedcomponents">distributed</a> across the network,
providing the user with the capability to interact through
different devices (MUST specify).</p>
<p>In particular, this includes multi-device applications where
different devices or user agents are used to interact with a same
applications; these may involve presentation in the same modality
but on different devices. </p>
<h3 id="Distributedprocessing">4.8 Distributed processing</h3>
<p>Distribution of input and output processing refers to cases
where the processing algorithms applied on input and output may be
performed by distributed components.</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-A14" name="MMI-A14">(MMI-A14)</a>:</strong> The multimodal
specifications MUST support the distribution of input and <a
href="#outputprocessing">output processing</a> (MUST
specify).</span></p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-A15" name="MMI-A15">(MMI-A15)</a>:</strong> The multimodal
specifications MUST support the expression of some level of control
over the distributed processing of input and output processing
(MUST specify).</span></p>
<p>This requirement is related to <a href="#MMI-I1">MMI-I1</a> and
<a href="#MMI-O9">MMI-O9</a>.</p>
<h3 id="Externalinput">4.9 External input and output</h3>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-A16" name="MMI-A16">(MMI-A16)</a>:</strong> The multimodal
specifications MUST enable author to specify how multimodal
applications handle external input events and generate external
output events used by other processes (MUST specify).</span></p>
<p>Examples of input events include camera, sensors or GPS events.
Example of output event include any form of notification or trigger
generated by the user interaction.</p>
<p>This is expected to be automatically satisfied if events are
treated as <a href="#XMLEvent">XML events</a>. </p>
<h3 id="Temporalpositioningofinputandoutputevents">4.10 Temporal
positioning of input and output events</h3>
<p>Requirements <a href="#MMI-I8">MMI-I8</a> and <a
href="#MMI-I9">MMI-I9</a> generalize as follows.</p>
<p class="requirement"><strong><a id="MMI-A17"
name="MMI-A17">(MMI-A17)</a>:</strong> The multimodal
specifications MUST provide mechanisms to position the input and
output events relatively to each other in time (MUST specify).</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-A18" name="MMI-A18">(MMI-A18)</a>:</strong> The multimodal
specifications SHOULD provide mechanisms to allow for temporal
grouping of input and output events (SHOULD specify).</span></p>
<p>These requirements may by satisfied by mechanisms to order of
the events or, when needed, relative time stamping. For some
configurations, this may involve clock synchronization.</p>
<h2 id="Runtimesanddeployments">5. Runtimes and deployments</h2>
<h3 id="Configurations">5.1 Configurations</h3>
<p>It is expected that users will interact with multimodal
applications through different deployment configurations (i.e.
architectures): the different modules responsible for media
rendering, input capture, processing, synchronization,
interpretation etc, may be partitioned or combined on a single
device or distributed across several devices or servers. As
previously discussed, these configurations may dynamically
change.</p>
<p>The specifications of such configuration is beyond the scope of
the W3C Multimodal Interaction Working Group. However:</p>
<p class="requirement"><strong><a id="MMI-C1"
name="MMI-C1">(MMI-C1)</a>:</strong> The multimodal specifications
MUST support the deployment of multimodal applications authored
according the W3C MMI specifications, with all the relevant
deployment configurations where functions are partitioned or
combined on a single engine or distributed across several devices
or servers (MUST specify).</p>
<p>The possibility to interact with multiple devices leads
naturally to multi-user access to applications.</p>
<p class="requirement"><strong><a id="MMI-C2"
name="MMI-C2">(MMI-C2)</a>:</strong> The multimodal specifications
SHOULD support multi-user deployments (NICE to specify).</p>
<h3 id="Mobiledeployments">5.2 Mobile deployments</h3>
<p>Multimodal interactions are especially important for mobile
deployments. Therefore, the W3C multimodal working group will pay
attention to the constraints associated to mobile deployments and
especially cell phones. </p>
<p class="requirement"><strong><a id="MMI-R1"
name="MMI-R1">(MMI-R1)</a>:</strong> The multimodal specifications
MUST be compatible with deployments based on user agents /
renderers that run on mobile platforms (MUST specify).</p>
<p>Mobile platforms, like smart phones, are typically constrained
in terms of processing power and memory available. It is expected
that the multimodal specifications will take such constraints into
account and be designed so that multimodal deployments are possible
on smart phones.</p>
<p>In addition, it is important to pay attention to the challenges
introduced by mobile networks like: limited bandwidth, delays
etc...:</p>
<p class="requirement"><strong><a id="MMI-R2"
name="MMI-R2">(MMI-R2)</a>:</strong> The multimodal specifications
MUST support deployments over mobile networks, considering the
bandwidth limitations and delays that they may introduce (MUST
specify).</p>
<p>This may enable deployment techniques or specification from
other standard activity to provision the necessary quality of
service.</p>
<h3 id="EMMA">5.3 EMMA</h3>
<p>The following requirements apply to the objectives for the
specification work on EMMA as defined in the <a
href="#Appendixb">glossary</a>. EMMA is intended to support the
necessary exchanges of information between the multimodal modules
mentioned in <a href="#Configurations">section 5.1</a>.</p>
<p class="requirement"><strong><a id="MMI-E1"
name="MMI-E1">(MMI-E1)</a>:</strong> The multimodal specifications
MUST support the generation, representation and exchange of input
events and results of input or output processing (MUST specify)</p>
<p class="requirement"><strong><a id="MMI-E2"
name="MMI-E2">(MMI-E2)</a>:</strong> The multimodal specification
MUST support the generation, representation and exchange of
interpretation and combinations of input event and results of input
or output processing (MUST specify).</p>
<h3 id="Multimodalsynchronizationexchanges">5.4 Multimodal
synchronization exchanges</h3>
<p class="requirement"><strong><a id="MMI-S1"
name="MMI-S1">(MMI-S1)</a>:</strong> The multimodal specifications
MUST enable to author the generation of asynchronous events and
their handler (MUST specify).</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S2" name="MMI-S2">(MMI-S2)</a>:</strong> The multimodal
specifications MUST enable to author the generation of synchronous
events and their handler (MUST specify).</span></p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S3" name="MMI-S3">(MMI-S3)</a>:</strong> The multimodal
specifications MUST support event handlers local to the event
generator (MUST specify).</span></p>
<p><span class="requirement"><strong><a id="MMI-S4"
name="MMI-S4">(MMI-S4)</a>:</strong> The multimodal specifications
MUST support event handlers remote to the event
generator.</span></p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S5" name="MMI-S5">(MMI-S5)</a>:</strong> The multimodal
specifications MUST support the exchange of EMMA fragments as part
of the synchronization events content (MUST specify).</span></p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S6" name="MMI-S6">(MMI-S6)</a>:</strong> The multimodal
specifications MUST support the specification of event handlers for
externally generated events (MUST specify).</span></p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S7" name="MMI-S7">(MMI-S7)</a>:</strong> The multimodal
specifications MUST support the specification of event handlers for
externally generated events that result from the interaction of the
user (MUST specify).</span></p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S8" name="MMI-S8">(MMI-S8)</a>:</strong> The multimodal
specifications MUST support handlers that manipulate or update the
presentation associated to a particular modality (MUST
specify).</span></p>
<p>In distributed configurations, it is important that
synchronization exchanges take place with minimum delays. In
practical deployments this implies that the highest available
quality of services should be allocated to such exchanges.</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S9" name="MMI-S9">(MMI-S9)</a>:</strong> The multimodal
specifications MUST enable the identification of multimodal
synchronization exchanges. (MUST specify)</span></p>
<p>This would enable the underlying network to allocate the highest
quality of services associated to synchronization exchanges, if it
is aware of such needs. This network behavior is beyond the scope
of the multimodal specifications.</p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S10" name="MMI-S10">(MMI-S10)</a>:</strong> The multimodal
specifications MUST support confirmation of event handling (MUST
specify).</span></p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S11" name="MMI-S11">(MMI-S11)</a>:</strong> The multimodal
specifications MUST support event generation or event handling
pending confirmation of a particular event handling (MUST
specify).</span></p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S12" name="MMI-S12">(MMI-S12a)</a>:</strong> The multimodal
specifications MUST be compatible with existing standards including
<a href="#DOM">DOM</a> events and <a href="#DOM">DOM</a>
specifications (MUST specify).</span></p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S12b" name="MMI-S12b">(MMI-S12b)</a>:</strong> The
multimodal specifications SHOULD be compatible with existing
standards including <a href="#XMLEvent">XML events</a>
specifications (SHOULD specify).</span></p>
<p class="requirement"><span class="requirement"><strong><a
id="MMI-S13" name="MMI-S13">(MMI-S13)</a>:</strong>The multimodal
specification MUST allow lightweight multimodal synchronization
exchanges compatible with wireless network and mobile terminals
(MUST specify).</span></p>
<p>This last requirement is derived from <a
href="#MMI-R1">MMI-R1</a> and <a href="#MMI-R2">MMI-R2</a>.</p>
<h2 id="References">6. References</h2>
<p><a id="CCPP" name="CCPP"><strong>[CC/PP]:</strong></a> W3C CC/PP
Working Group, URI: <a
href="http://www.w3c.org/Mobile/CCPP/">http://www.w3c.org/Mobile/CCPP/</a>.</p>
<p><a id="DIactivity" name="DIactivity"><strong>[DI
activity]:</strong></a> W3C Device Independent Activity, URI: <a
href="http://www.w3c.org/2001/di/">http://www.w3c.org/2001/di/</a>.</p>
<p><a id="MMIcharter" name="MMIcharter"><strong>[MMI
charter]</strong></a><strong>:</strong> W3C Multimodal Interaction
Working group Charter, URI: <a
href="http://www.w3c.org/2002/01/multimodal-charter.html">http://www.w3c.org/2002/01/multimodal-charter.html</a>.</p>
<p><a id="MMIWG" name="MMIWG"><strong>[MMI
WG]</strong></a><strong>:</strong> W3C Multimodal Interaction
Working Group, URI: <a
href="http://www.w3c.org/2002/mmi/">http://www.w3c.org/2002/mmi/.</a></p>
<p><a id="MMReqVoice" name="MMReqVoice"><strong>[MM Req
Voice]</strong></a><strong>:</strong> Multimodal Requirements for
Voice Markup Languages, W3C Working Draft, URI: <a
href="http://www.w3c.org/TR/multimodal-reqs">http://www.w3c.org/TR/multimodal-reqs.</a></p>
<h2 id="Acknowledgments">7. Acknowledgements</h2>
<p><span style="font-style: italic; font-family: times">This
section is informative.</span></p>
<p>This document was jointly prepared by the members of the W3C
Multimodal Interaction Working Group.</p>
<p>Special acknowledgments to Jim Larson (Intel) and Emily Candell
(Comverse) for their significant editorial contributions.</p>
<h2 id="Appendices">Appendices</h2>
<h3 id="Appendixa">Appendix A: Use cases</h3>
<h4 id="Overviewoftheusecases">A.1 Overview of the use cases</h4>
<p>Analysis of use cases provides insight into the requirements for
applications likely to require a multimodal infrastructure.</p>
<p>The use cases described below were selected for analysis in
order to highlight different requirements resulting from
application variations in areas such as device requirements, event
handling, network dependencies and methods of user interaction</p>
<p><strong>Use Case Device Classification</strong></p>
<h5 id="ThinClient">Thin Client</h5>
<p>A device with little processing power and capabilities that can
be used to capture user input (microphone, touch display, stylus,
etc) as well as non-user input such as GPS. The device may have a
very limited capability to interpret the input, for example a small
vocabulary speech recognition, or a character recognizer. The bulk
of the processing occurs on the server including natural language
processing and interaction management.</p>
<p>An example of such a device may be a mobile phone with DSR
capabilities and a visual browser (there could actually be thinner
clients than this).</p>
<h5 id="ThickClient">Thick Client</h5>
<p>A device with powerful processing capabilities, such that most
of the processing can occur locally. Such a device is capable of
input capture and interpretation. For example, the device can have
a medium vocabulary speech recognizer, a handwriting recognizer,
natural language processing and interaction management
capabilities. The data itself may still be stored on the
server.</p>
<p>An example of such a device may be a recent production PDA or an
in-car system.</p>
<h5 id="MediumClient">Medium Client</h5>
<p>A device capable of input capture and some degree of
interpretation. The processing is distributed in a client/server or
a multi-device architecture. For example, a medium client will have
the voice recognition capabilities to handle small vocabulary
command and control tasks but connects to a voice server for more
advanced dialog tasks.</p>
<p><strong>Use Case Summaries</strong></p>
<p><strong>Form Filling for air travel reservation</strong></p>
<table border="1" summary="4 column table">
<tbody>
<tr>
<td><b>Description</b></td>
<td><b>Device Classification</b></td>
<td><b>Device Details</b></td>
<td><b>Execution Model</b></td>
</tr>
<tr>
<td>The means for a user to reserve a flight using a wireless
personal mobile device and a combination of input and output
modalities. The dialog between the user and the application is
directed through the use of a form-filling paradigm.</td>
<td>Thin and medium clients</td>
<td>touch-enabled display (i.e., supports pen input), voice input,
local ASR and Distributed Speech Recognition Framework, local
handwriting recognition, voice output, TTS, GPS, wireless
connectivity, roaming between various networks.</td>
<td>Client Side Execution</td>
</tr>
</tbody>
</table>
<h5 id="ReservationScenario">Scenario Details</h5>
<p>User wants to make a flight reservation with his mobile device
while he is on the way to work. The user initiates the service via
means of making a phone call to a multimodal service (telephone
metaphor) or by selecting an application (portal environment
metaphor). The details are not described here.</p>
<p>As the user moves between networks with very different
characteristics, the user is offered the flexibility to interact
using the preferred and most appropriate modes for the situation.
For example, while sitting in a train, the use of stylus and
handwriting can achieve higher accuracy than speech (due to
surrounding noise) and protect privacy. When the user is walking,
the input and output modalities that more appropriate would be
voice with some visual output. Finally, at the office the user can
use pen and voice in a synergistic way.</p>
<p>The dialog between the user and the application is driven by a
form-filling paradigm where the user provides input to fields such
as "Travel Origin:", "Travel Destination:", "Leaving on date",
"Returning on date". As the user selects each field in the
application to enter information, the corresponding input
constraints are activated to drive the recognition and
interpretation of the user input. The capability of providing
composite multimodal input is also examined, where input from
multiple modalities is combined for the interpretation of the
user's intent.</p>
<p><strong>Driving Directions</strong></p>
<table border="1" summary="4 column table">
<tbody>
<tr>
<td><b>Description</b></td>
<td><b>Device Classification</b></td>
<td><b>Device Details</b></td>
<td><b>Execution Model</b></td>
</tr>
<tr>
<td>This application provides a mechanism for a user to request and
receive driving directions via speech and graphical input and
output</td>
<td>Medium Client</td>
<td>on-board system (in a car) with a graphical display, map
database, touch screen, voice and touch input, speech output, local
ASR and TTS Processing and GPS.</td>
<td>Client Side Execution</td>
</tr>
</tbody>
</table>
<h5 id="DrivingScenario">Scenario Details</h5>
<p>User wants to go to a specific address from his current location
and while driving wants to take a detour to a local restaurant (The
user does not know the restaurant address nor the name). The user
initiates service via a button on his steering wheel and interacts
with the system via the touch screen and speech.</p>
<p><strong>Name Dialing</strong></p>
<table border="1" summary="4 column table">
<tbody>
<tr>
<td><b>Description</b></td>
<td><b>Device Classification</b></td>
<td><b>Device Details</b></td>
<td><b>Execution Model</b></td>
</tr>
<tr>
<td>The means for users to call someone by saying their name.</td>
<td>thin and fat devices</td>
<td>Telephone</td>
<td>The study covers several possibilities:
<ul>
<li>whether the application runs in the device or the server</li>
<li>whether the device supports limited local speech
recognition</li>
</ul>
<p>These choices determine the kinds of events that are needed to
coordinate the device and network based services.</p>
</td>
</tr>
</tbody>
</table>
<h5 id="DialingScenario">Scenario Details</h5>
<p>Janet presses a button on her multimodal phone and says one of
the following commands:</p>
<ul>
<li>Call Wendy</li>
<li>Call Wendy on her cell phone</li>
<li>Call Wendy at work</li>
<li>Call Wendy Smith at Acme Research</li>
</ul>
<p>The application initially looks for a match in Janet's personal
contact list and if no match is found then proceeds to look in
other directories. Directed dialog and tapered help are used to
narrow down the search, using aural and visual prompts. Janet is
able to respond by pressing buttons, or tapping with a stylus, or
by using her voice.</p>
<p>Once a selection has been made, rules defined by Wendy are used
to determine how the call should be handled. Janet may see a
picture of Wendy along with a personalized message (aural and
visual) that Wendy has left for her. Call handling may depend on
the time of day, the location and status of the both parties, and
the relationship between them. An "ex" might be told to never call
again, while Janet might be told that Wendy will be free in half an
hour after Wendy's meeting has finished. The call may be
automatically directed to Wendy's home, office or mobile phone, or
Janet may be invited to leave a message.</p>
<h4 id="appendixa2analysis">A.2 Event analysis</h4>
<p>The use-case analysis exercise helped to identify the types of
events a multimodal system would likely need to support.</p>
<p>Based on the use case analysis, the following events
classifications were defined:</p>
<ul>
<li>Asynchronous vs. Synchronous</li>
<li>Local vs. remote generation</li>
<li>Local vs. remote handling</li>
<li>Input interpretation Events</li>
<li>Externally generated events vs. Events generated as a result of
user action</li>
<li>Actions vs. Notifications</li>
</ul>
<p>The events from the use cases described above have been
consolidated in the following table.</p>
<p><strong>Event Table:</strong></p>
<table border="1" summary="8 column table" cellspacing="0"
class="smaller">
<tbody>
<tr>
<td><br />
</td>
<td><b>Event Type</b></td>
<td><b>Asynchronous vs. Synchronous</b></td>
<td><b>Local vs. remote generation</b></td>
<td><b>Local vs. remote handling</b></td>
<td><b>Input inter- pretation</b></td>
<td><b>External vs. User</b></td>
<td><b>Notifications vs. actions</b></td>
<td><b>Comments</b></td>
</tr>
<tr>
<td>1.</td>
<td>Data Reply Event</td>
<td>Synchronous</td>
<td>Remote</td>
<td>Local</td>
<td>No</td>
<td>External</td>
<td>Notification</td>
<td>Event containing results from a previous data request</td>
</tr>
<tr>
<td>2.</td>
<td>HTTP Request</td>
<td>Asynchronous</td>
<td>Local</td>
<td>Remote</td>
<td>No</td>
<td>External</td>
<td>N/A</td>
<td>A request sent via the HTTP Protocol</td>
</tr>
<tr>
<td>3.</td>
<td>GPS_DATA_in</td>
<td>Synchronous</td>
<td>Remote</td>
<td>Local</td>
<td>No</td>
<td>External</td>
<td>Notification</td>
<td>Event containing GPS Location Data</td>
</tr>
<tr>
<td>4.</td>
<td>Touch Screen Event</td>
<td>Asynchronous</td>
<td>Local</td>
<td>Local</td>
<td>Yes</td>
<td>User</td>
<td>Action</td>
<td>Event that contains coordinates corresponding to a location on
a touch screen</td>
</tr>
<tr>
<td>5.</td>
<td>Start_Listening Event</td>
<td>Asynchronous</td>
<td>Local / Remote</td>
<td>Local / Remote</td>
<td>No</td>
<td>User</td>
<td>Action</td>
<td>Event to invoke the speech recognizer</td>
</tr>
<tr>
<td>6.</td>
<td>Return Reco Results</td>
<td>Synchronous</td>
<td>Local / Remote</td>
<td>Local</td>
<td>Yes</td>
<td>External</td>
<td>Notification</td>
<td>Event containing the results of a recognition</td>
</tr>
<tr>
<td>7.</td>
<td>Alert</td>
<td>Asynchronous</td>
<td>Remote</td>
<td>Local</td>
<td>No</td>
<td>External</td>
<td>Notification</td>
<td>Event containing unsolicited data which may be of use to an
application</td>
</tr>
<tr>
<td>8.</td>
<td>Register User Ack</td>
<td>Synchronous</td>
<td>Remote</td>
<td>Local</td>
<td>No</td>
<td>External</td>
<td>Notification</td>
<td>Event acknowledging that user has registered with the
service</td>
</tr>
<tr>
<td>9.</td>
<td>Call</td>
<td>Asynchronous</td>
<td>Local</td>
<td>Remote</td>
<td>No</td>
<td>User</td>
<td>Action</td>
<td>Request to place an outgoing call</td>
</tr>
<tr>
<td>10.</td>
<td>Call Ack</td>
<td>Synchronous</td>
<td>Remote</td>
<td>Local</td>
<td>No</td>
<td>External</td>
<td>Notification</td>
<td>Event acknowledging request to place an outgoing call</td>
</tr>
<tr>
<td>11.</td>
<td>Leave Message</td>
<td>Asynchronous</td>
<td>Local</td>
<td>Remote</td>
<td>No</td>
<td>User</td>
<td>Action</td>
<td>Request to leave a message</td>
</tr>
<tr>
<td>12.</td>
<td>Message Ack</td>
<td>Synchronous</td>
<td>Remote</td>
<td>Local</td>
<td>No</td>
<td>External</td>
<td>Notification</td>
<td>Event acknowledging request to leave a message</td>
</tr>
<tr>
<td>13.</td>
<td>Send Mail</td>
<td>Asynchronous</td>
<td>Local</td>
<td>Remote</td>
<td>No</td>
<td>User</td>
<td>Action</td>
<td>Request to send a message</td>
</tr>
<tr>
<td>14.</td>
<td>Mail Ack</td>
<td>Synchronous</td>
<td>Remote</td>
<td>Local</td>
<td>No</td>
<td>External</td>
<td>Notification</td>
<td>Event acknowledging request to send a message</td>
</tr>
<tr>
<td>15.</td>
<td>Register_Device_Profile (delivery_context)</td>
<td>Synchronous</td>
<td>Local<br />
</td>
<td>Remote</td>
<td>No</td>
<td>External</td>
<td>Notification</td>
<td>Occurs on connection</td>
</tr>
<tr>
<td>16.</td>
<td>Update_Device_Profile (delivery_context)</td>
<td>Asynchronous/<br />
Synchronous</td>
<td>Local</td>
<td>Remote</td>
<td>No</td>
<td>External/<br />
User<br />
</td>
<td>Notifiication</td>
<td>The user selects a new set of modalities by pressing a button
or making menu selections (synchronous event). If the device
can detect changes in the network or location via GPS or beacons,
then the event is asynchronous.</td>
</tr>
<tr>
<td>17.</td>
<td>On_Focus (field_name)</td>
<td>Synchronous</td>
<td>Local</td>
<td>Remote</td>
<td>No</td>
<td>User</td>
<td>Action</td>
<td>Event sends selected field to multimodal synchronization server
for the purpose of loading the appropriate input constraints for
the field.</td>
</tr>
<tr>
<td>18.</td>
<td>Handwriting_Reco ()</td>
<td>Synchronous</td>
<td>Local</td>
<td>Local</td>
<td>Yes</td>
<td>User</td>
<td>Action</td>
<td>Event to invoke the handwriting recognizer (HWR) after pen
input in a field. In the current scenario, we consider that HWR is
handled locally, but this may be expanded later to include remote
processing.</td>
</tr>
<tr>
<td>19.</td>
<td>Submit_Partial_Result ()</td>
<td>Synchronous</td>
<td>Local</td>
<td>Remote<br />
</td>
<td>No</td>
<td>External</td>
<td>Notification<br />
</td>
<td>Result of recognition of field input is sent to the server</td>
</tr>
<tr>
<td>20.</td>
<td>Send_Ink (ink_data, time_stamp)</td>
<td>Synchronous</td>
<td>Local</td>
<td>Remote</td>
<td>Yes<br />
</td>
<td>User</td>
<td>Action</td>
<td>Ink collected for a pen gesture is sent to multimodal server
for integration. As before, this event associates time stamp
information with the ink data for synchronization.The result of the
pen gesture can be transmitted as a sequence of (x,y) coordinates
relative to the device display,</td>
</tr>
<tr>
<td valign="middle">21<br />
</td>
<td valign="middle">Collect_Pen_Input ()<br />
</td>
<td valign="middle">Synchronous<br />
</td>
<td valign="middle">Local<br />
</td>
<td valign="middle">Local<br />
</td>
<td valign="middle">Yes<br />
</td>
<td valign="middle">User<br />
</td>
<td valign="middle">Action<br />
</td>
<td valign="middle">Ink collection could be interpreted first
locally into basic shapes (i.e, circles, lines) and have those
transmitted to the server.</td>
</tr>
<tr>
<td valign="middle">22<br />
</td>
<td valign="middle">Send_Gesture (gesture_data, time_stamp)<br />
</td>
<td valign="middle">Synchronous<br />
</td>
<td valign="middle">Local<br />
</td>
<td valign="middle">Remote<br />
</td>
<td valign="middle">Yes<br />
</td>
<td valign="middle">User<br />
</td>
<td valign="middle">Action<br />
</td>
<td valign="middle">The server can provide a deeper semantic
interpetation than the basic shapes that are recognized on
the client<br />
</td>
</tr>
</tbody>
</table>
<h3 id="Appendixb">Appendix B: Glossary</h3>
<p><a id="audiovisualspeech"
name="audiovisualspeech"><strong>audio-visual
speech</strong></a></p>
<p>Combination of video and audio to process input (joint
face/lips/movement recognition and speech recognition) and generate
output (audio-visual media)</p>
<p class="Section1"><a id="complementarymm"
name="complementarymm"><strong>complementary use of
modalities</strong></a></p>
<p>A use of modalities where the interactions available to the user
differ per modality.</p>
<p class="Section1"><a id="compositeinput"
name="compositeinput"><strong>composite inputs</strong></a></p>
<p class="Section1">Composite input is input received on multiple
modalities at the same time and treated as a single, integrated
compound input by downstream processes.</p>
<p class="Section1"><a id="configuration"
name="configuration"><strong>configuration</strong></a></p>
<p class="Section1">See <a href="#executionmodel">execution
model.</a></p>
<p class="Section1"><a id="conflictinginput"
name="conflictinginput"><strong>conflicting inputs</strong></a></p>
<p class="Section1">Contradictory inputs provided by the user in
different modalities or on different devices. For examples, they
may indicate different exclusive selection.</p>
<p class="Section1"><a id="sessioncontext"
name="sessioncontext"><strong>context</strong></a></p>
<p class="Section1">A session context consists of the history of
the interaction between the user and the multimodal system,
including the input received from the user, the output presented to
the user, the current data model and the sequence of data model
changes.</p>
<p class="Section1"><a id="coordinationcapability"
name="coordinationcapability"><strong>coordination
capability</strong></a></p>
<p class="Section1">Capability of a multimodal system to combine
multimodal inputs into composite inputs based on an interpretation
algorithm that decides what makes sense to combine based on the
context</p>
<p class="Section1"><strong>CC/PP [ Composite Capability/Preference
Profiles],</strong></p>
<p class="Section1">A W3C working group which is developing an
RDF-based framework for the management of device profile
information. For more details about the group activity please visit
<a
href="http://www.w3.org/Mobile/CCPP/">http://www.w3.org/Mobile/CCPP/</a></p>
<p class="Section1"><strong>concatenation</strong></p>
<p class="Section1">The text-to-speech engine concatenates short
digital-audio segments and performs intersegment smoothing to
produce a continuous sound.</p>
<p><strong>CSS</strong></p>
<p class="Section1">Cascading Stylesheets</p>
<p class="Section1"><strong>data file</strong></p>
<p>Argument files to input or output processing algorithms</p>
<p class="Section1"><a id="defaultsynchronization"
name="defaultsynchronization"><strong>default
synchronization</strong></a></p>
<p class="Section1">Synchronization behavior supported by default
by a multimodal application.</p>
<p class="Section1"><a id="deliverycontext"
name="deliverycontext"><strong>delivery context</strong></a></p>
<p class="Section1">A set of attributes that characterizes the
capabilities of the access mechanism in terms of device profile,
user profile (e.g. identify, preferences and usage patterns) and
situation. Delivery context may have static and dynamic
components.</p>
<p class="Section1"><a id="device"
name="device"><strong>device</strong></a></p>
<p class="Section1">A piece of hardware used to access and interact
with an application.</p>
<p class="Section1"><a id="deviceprofile"
name="deviceprofile"><strong>device profile</strong></a></p>
<p class="Section1">A particular subset of the delivery context
that describes the device characteristics including for example
device form factor, available modalities, level of synchronization
and coordination.</p>
<p class="Section1"><strong>DI [Device Independence]</strong></p>
<p class="Section1">The W3C Device Independence Activity is working
to ensure seamless Web access with all kinds of devices, and
worldwide standards for the benefit of Web users and content
providers alike. For more details pleases refer to <a
href="http://www.w3.org/2001/di/">http://www.w3.org/2001/di/</a></p>
<p class="Section1"><a id="digitalink"
name="digitalink"><strong>digital ink</strong></a></p>
<p class="Section1">Stored or recognized handwriting input.</p>
<p class="Section1"><a id="directeddialog"
name="directeddialog"><strong>directed dialog</strong></a></p>
<p>A dialog in which one party (the user or the computer) follows a
pre-selected path, independent of the responses of the other. (cfr.
<a href="#mixedinitiative">mixed initiative</a> dialog).</p>
<p class="Section1"><a id="distributedcomponents"
name="distributedcomponents"><strong>distributed
components</strong></a></p>
<p class="Section1">System components may live at various points of
the network, including the local client.</p>
<p class="Section1"><a id="DOM" name="DOM"><strong>DOM [Document
Object Model]</strong></a></p>
<p class="Section1">A standard interface to the contents of a web
page. Please visit <a
href="http://www.w3.org/DOM/">http://www.w3.org/DOM/</a> for more
details.</p>
<p class="Section1"><strong>EMMA</strong></p>
<p class="Section1">Extensible MultiModal Annotation Markup
Language. Formerly known as NLSML—Natural Language
Semantics Markup Language. This markup language is intended for use
by systems to represent semantic interpretations for a variety of
inputs, including but not necessarily limited to, speech and
natural language text input</p>
<p class="Section1"><a id="event"
name="event"><strong>event</strong></a></p>
<p class="Section1">An event is a representation of some
asynchronous occurrence of interest to the multimodal system.
Examples include mouse clicks, hanging up the phone, speech
recognition errors. Events may be associated with data e.g. the
location the mouse was clicked.</p>
<p class="Section1"><a id="eventhandler"
name="eventhandler"><strong>event handler</strong></a></p>
<p class="Section1">A software object intended to interpret and
respond to a given class of events.</p>
<p class="Section1"><a id="eventsource"
name="eventsource"><strong>event source</strong></a></p>
<p class="Section1">An agent (human or software) capable of
generating events.</p>
<p class="Section1"><a id="executionmodel"
name="executionmodel"><strong>execution model</strong></a></p>
<p class="Section1">Runtime configuration of the various system
components in a particular manifestation of a multimodal
system.</p>
<p class="Section1"><a id="externalevent"
name="externalevent"><strong>external event</strong></a></p>
<p class="Section1">External input events are events that are not
originating from direct user input. External output events are
events that originate in the multimodal system and are handled by
other processes.</p>
<p class="Section1"><a id="GPS" name="GPS"><strong>GPS [Global
Positioning System]</strong></a></p>
<p class="Section1">A worldwide radio-navigation system formed from
a constellation of 24 satellites and their ground stations. GPS
uses these "man-made stars" as reference points to calculate
positions accurate to a matter of meters.</p>
<p class="Section1"><strong>grammar</strong></p>
<p class="Section1">A computational mechanism that defines a finite
or infinite set of legal strings, usually with some structure.</p>
<p class="Section1"><a id="handwriting"
name="handwriting"><strong>handwriting</strong></a></p>
<p class="Section1">use of the pen for input which is converted
into text or symbols. Involves handwriting recognition.</p>
<p class="Section1"><a id="history"
name="history"><strong>history</strong></a></p>
<p class="Section1">Portions of profile and session context
persisted for a same user across sessions.</p>
<p class="Section1"><strong>HTML [HyperText Markup
Language]</strong></p>
<p class="Section1">A simple markup language used to create
hypertext documents that are portable from one platform to another.
To find more information about specification of HTML and the
working group acitivity please visit <a
href="http://www.w3c.org/MarkUp/">http://www.w3c.org/MarkUp/</a></p>
<p class="Section1"><strong>HTTP [Hypertext Transfer
Protocol]</strong></p>
<p class="Section1">To get details about the HTTP working group and
the HTTP specification please visit <a
href="http://www.w3c.org/Protocols/">http://www.w3c.org/Protocols/</a>.</p>
<p class="Section1"><strong><a id="humanlanguage"
name="humanlanguage">human language</a></strong></p>
<p class="Section1">Any spoken language (e.g. French, Japanese,
English etc...).</p>
<p class="Section1"><strong>ink</strong></p>
<p class="Section1">See digital ink.</p>
<p class="Section1"><a id="input"
name="input"><strong>input</strong></a></p>
<p class="Section1">Event, set of events or macro-event generated
by a user interaction in a particular modality on a particular
device.<!--StartFragment-->
</p>
<p><a id="inputconstraints" name="inputconstraints"><strong>input
constraints</strong></a></p>
<p>Specify how inputs are can be combined via rules or interaction
management strategies. For example the markup language may
coordinates grammars for modalities other than speech with speech
grammars to avoid duplication of effort in authoring multimodal
grammars.</p>
<p class="Section1"><a id="inputprocessing"
name="inputprocessing"><strong>input processing</strong></a></p>
<p class="Section1">Algorithm to apply to a particular input in
order to transform or extract information from it (e.g. filtering,
speech recognition; spaker recognition, NL parsing,...). The
algorithm may rely on data files as argument (e.g. grammar,
acoustic model, NL models, ...)</p>
<p class="Section1"><a id="dialogmanager"
name="dialogmanager"><strong>interaction manager</strong></a></p>
<p class="Section1">An interaction manager generates or updates the
presentation by processing user inputs, session context and
possibly other external knowledge sources to determine the intent
of the user. An interaction manager relies on strategies to
determine focus and intent as well as to disambiguate, correct and
confirm sub-dialogs. We typically distinguish <a
href="#directeddialog">directed dialogs</a> (e.g. user-driven or
application-driven) and <a href="#mixedinitiative">mixed
initiative</a> or free flow dialogs.</p>
<p class="Section1"><a id="lipsynch"
name="lipsynch"><strong>lipsynch</strong></a></p>
<p class="Section1">Output media where at least a face has lip
movements synchronized with an output audio speech</p>
<p class="Section1"><strong>markup components</strong></p>
<p class="Section1">XML vocabularies that provide markup-level
access to various system components</p>
<p class="Section1"><a id="mediasynch"
name="mediasynch"><strong>media synchronization</strong></a></p>
<p class="Section1">Synchronization between output media as
specified by SMIL: <a
href="http://www.w3.org/AudioVideo/">http://www.w3.org/AudioVideo/</a></p>
<p class="Section1"><strong>medium</strong></p>
<p class="Section1">It is a description that can be rendered into
physical effects that can be perceived and interacted with by the
user in one or multiple modalities and on one or multiple
devices</p>
<p class="Section1"><strong>MIDI</strong></p>
<p class="Section1">Musical Instrument Digital Interface, an audio
format.</p>
<p class="Section1"><a id="mixedinitiative"
name="mixedinitiative"><strong>mixed initiative
dialog</strong></a></p>
<p>A style of dialog where both parties (the computer and the user)
can control what is talked about and when. A party may on its own
change the course of the interaction (e.g., by asking questions,
providing more or less information than what was requested or
making digressions). Mixed initiative dialog is contrasted with
directed dialog where only one party controls the conversation. (cf
directed dialog)</p>
<p class="Section1"><strong>MMI: [Multimodal
Interaction]</strong></p>
<p class="Section1">A W3C Working Group which is developing markup
specifications that extends the Web user interface to allow
multiple modes of interaction. For more details of MMI working
group and MMI activity, please visit <a
href="http://www.w3c.org/2002/mmi/">http://www.w3c.org/2002/mmi/</a></p>
<p class="Section1"><a id="modality"
name="modality"><strong>modality</strong></a></p>
<p>The type of communication channel used for interaction. It also
covers the way an idea is expressed or perceived, or the manner in
which an action is performed.</p>
<p class="Section1"><a id="modalityswitch"
name="modalityswitch"><strong>modality switch</strong></a></p>
<p class="Section1">Change of modality to perform a particular
interaction. It can be decided by the user or imposed by the
application or runtime (e.g. when a phone call drops).</p>
<p class="Section1"><strong>MPEG</strong></p>
<p class="Section1">Working group established under the joint
direction of the International Standards Organization/International
Electrotechnical Commission (ISO/IEC), that has for goal to create
standards for the digital video and the audiophonic compression.
More precisely, MPEG defines the syntax of audio and video format
needing low data rates, as well as operations to be undertaken by
decoders.</p>
<p class="Section1"><strong>MP3 [MPEG Audio Layer-3]</strong></p>
<p class="Section1">An Internet music format. For MP3 related
technologies please refer to <a
href="http://www.mp3-tech.org/">http://www.mp3-tech.org/</a></p>
<p class="Section1"><a id="multimodalsystem"
name="multimodalsystem"><strong>multimodal system</strong></a></p>
<p class="Section1">A multimodal system supports communication with
the user through different modalities such as voice, gesture, and
typing. (cfr modality)</p>
<p class="Section1"><strong>must specify</strong></p>
<p class="Section1">A must specify requirement must be satisfied by
the multimodal specification(s), starting from their very first
version.</p>
<p class="Section1"><strong>natural Language (NL)</strong></p>
<p class="Section1">Term used for human language, as opposed to
artificial languages (such as computer programming languages or
those based on mathematical logic). A processor capable of handling
NL must typically be able to deal with a flexible set of
sentences.</p>
<p class="Section1"><a id="NLG" name="NLG"><strong>natural language
generation (NLG)</strong></a></p>
<p class="Section1">A technique for generating natural language
sentences based on some higher-level information. Generation by
template is an example of simple language generation techniques.
The flight from <departure-city> to <arrival-city>
leaves at <departure-time> is an example of template where
the slots indicated by <Â…> have to be filled
with the appropriate information by a higher-level process.</p>
<p class="Section1"><strong>natural language
processing</strong></p>
<p class="Section1">Natural language understanding, generation,
translation and other transformations on human language.</p>
<p class="Section1"><strong>natural language understanding
(NLU)</strong></p>
<p class="Section1">The process of interpreting natural language
phrases to specify their meaning, typically as a formula in formal
logic.</p>
<p class="Section1"><strong>nice to specify</strong></p>
<p class="Section1">A "nice to specify" requirement will be taken
into account when designing the specification. If a technical
solution is available, the specifications will try to satisfy the
requirement or support the feature, provided that it does not
excessively delay the work plan.</p>
<p class="Section1"><a id="notify"
name="notify"><strong>notify</strong></a></p>
<p class="Section1">The act of communicating an event (see
subscribe).</p>
<p class="Section1"><strong>override mechanism for
synchronization</strong></p>
<p class="Section1">Information that specifies how the
synchronization should behave when not following its default
behavior. (cf. default synchronization)</p>
<p class="Section1"><strong>output generation</strong></p>
<p class="Section1">Expressing information to be conveyed in a
user-friendly form, possibly using multiple output media
streams.</p>
<p class="Section1"><a id="outputprocessing"
name="outputprocessing"><strong>output processing</strong></a></p>
<p class="Section1">Algorithm to apply in order to transform or
generate an output (e.g. TTS, NLG)</p>
<p class="Section1"><strong>semantics</strong></p>
<p class="Section1">The meaning or interpretation of a word,
phrase, or sentence, as opposed to its syntactic form. In natural
language and dialog technology the term semantics is typically used
to indicate a representation of a phrase or a sentence whose
elements can be related to entities of the application (e.g.
departure airport and arrival time for a flight application), or
dialog acts (e.g. request for help, repeat, etc.).</p>
<p class="Section1"><a id="semanticinterp"
name="semanticinterp"><strong>semantic
interpretation</strong></a></p>
<p class="Section1">The process of interpreting the semantic part
of a grammar. The result of the interpretation is a semantic
representation. This process is often referred as Semantic
Tagging.</p>
<p class="Section1"><a id="semanticrep"
name="semanticrep"><strong>semantic representation</strong></a></p>
<p class="Section1">The semantic result of parsing a written
sentence, or a spoken utterance. The semantic interpretation can be
expressed as attribute value pairs or more complex structures. W3C
is working on the definition of Semantic Representation
formalism</p>
<p class="Section1"><a id="sequentialinput"
name="sequentialinput"><strong>sequential inputs</strong></a></p>
<p class="Section1">A sequential input is one received on a single
modality. The modality may change over time.] (cf. <a
href="#simultaneousinput">simultaneous</a> or <a
href="#compositeinput">composite</a> input.</p>
<p class="Section1"><a id="sequentialmm"
name="sequentialmm"><strong>sequential
multimodality</strong></a></p>
<p class="Section1">A sequential multimodal application is one in
which the user may interact with the application only one modality
at a time, <a href="#modalityswitch">switching</a> between
modalities as needed.]</p>
<p class="Section1"><a id="session"
name="session"><strong>session</strong></a></p>
<p class="Section1">The time interval during which an application
and its context context is associated to a user and persisted.
Within a session, users may suspend and resume interaction with an
application within a same modality or device or switch modality or
device.</p>
<p class="Section1"><strong>session level synchronization
granularity</strong></p>
<p class="Section1">Multimodal application that supports suspend
and resume behavior across modalities</p>
<p class="Section1"><!--StartFragment -->
<strong>should specify</strong></p>
<p class="Section1">The specifications (multimodal markup language
and other) will aim at addressing and satisfying the requirement or
supporting the features during the lifetime of the working group.
Early specification will take this into account to allow easy and
interoperable updates.</p>
<p class="Section1"><a id="simultaneousinput"
name="simultaneousinput"><strong>simultaneous
inputs</strong></a></p>
<p class="Section1">Simultaneous inputs denote inputs that can come
from different modalities but are not combined into composite
inputs. Simultaneous multimodal inputs, imply that the inputs from
several modalities are interpreted one after the other in the order
that they where received instead of being combined before
interpretation.</p>
<p class="Section1"><strong><a id="situation"
name="situation">situation</a></strong></p>
<p class="Section1">External information that can affect the usage
or expected behavior of multimodal applications including for
example on-going activities (e.g. walking versus driving),
environment (e.g. noisy), privacy (e.g. alone versus in public),
etc...</p>
<p class="Section1"><a id="SMIL" name="SMIL"><strong>SMIL
[Synchronized Multimedia Integration Language]</strong></a></p>
<p class="Section1">A W3C Recommendation, SMIL 2.0 enables simple
authoring of interactive audiovisual applications. See <a
href="http://www.w3.org/TR/smil20/">http://www.w3.org/TR/smil20/</a>
for details.</p>
<p class="Section1"><strong>speech recognition</strong></p>
<p class="Section1">The ability of a computer to understand the
spoken word for the purpose of receiving command and data input
from the speaker.</p>
<p class="Section1"><a id="speechrecognitionengine"
name="speechrecognitionengine"><strong>speech-recognition
engine</strong></a></p>
<p class="Section1">A software/hardware component that performs
recognition from a digital-audio stream. speech recognition engines
are supplied by vendors who specialize in the software.</p>
<p class="Section1"><a id="subscribe"
name="subscribe"><strong>subscribe</strong></a></p>
<p class="Section1">The act of informing an event source that you
want to be notified of some class of events.</p>
<p><a id="supplementarymm"
name="supplementarymm"><strong>supplementary use of
modalities</strong></a></p>
<p class="Section1">Describes multimodal applications in which
every interaction (input or output) can be carried through in each
modality as if it was the only available modality</p>
<p class="Section1"><a id="suspendresume"
name="suspendresume"><strong>suspend and resume</strong></a></p>
<p class="Section1">Suspend and resume behavior; an application
suspended in one modality can be resumed in the same or another
modality</p>
<p class="Section1"><a id="synchronizationbehavior"
name="synchronizationbehavior"><strong>synchronization
behavior</strong></a></p>
<p class="Section1">Way that an input in one modality is reflected
in the output in another modality/device as well as way that it may
be combined across modalities (<a
href="#coordinationcapability">coordination capability</a>)</p>
<p class="Section1"><a id="synchronizationlevel"
name="synchronizationlevel"><strong>synchronization granularity or
level</strong></a></p>
<ul>
<li><strong>Event-level synchronization</strong>: Inputs in one
modality are captured at the level the individual DOM events and
immediately reflected in the other modality; when it makes
sense</li>
<li><strong>Field-level synchronization</strong>: Inputs in one
modality are reflected in the other after the user changes focus
(e.g. moves from input field to input field) or completes the
interaction with a field (e.g. completes a select in a menu)</li>
<li><strong>Form-level synchronization</strong>: Inputs in one
modality are reflected in the other only after a particular point
in the presentation is reached (e.g. after a certain number of
fields have been completed in the form).</li>
<li><strong>Session-level synchronization</strong>: Inputs in one
modality are reflected in the other only after a switch from one
modality to another.</li>
</ul>
<p class="Section1"><a id="synthesis"
name="synthesis"><strong>synthesis</strong></a></p>
<p class="Section1">The text-to-speech engine synthesizes the
glottal pulse from human vocal cords and applies various filters to
simulate throat length, mouth cavity, lip shape, and tongue
position.</p>
<p class="Section1"><a id="TTS"
name="TTS"><strong>text-to-speech</strong></a></p>
<p class="Section1">Technologies for converting textual (ASCII)
information into synthetic speech output. Used in voice-processing
applications requiring production of broad, unrelated, and
unpredictable vocabularies, such as products in a catalog or names
and addresses. This technology is appropriate when system design
constraints prevent the more efficient use of speech concatenation
alone.</p>
<p class="Section1"><a id="timestamp" name="timestamp"><strong>time
stamping</strong></a></p>
<p class="Section1">Annotation of an event that characterize the
relative (with respect to an agreed upon reference) or absolute
time of occurrence of the event</p>
<p class="Section1"><strong>TTS</strong></p>
<p class="Section1">text-to-speech</p>
<p class="Section1"><strong>turn</strong></p>
<p class="Section1">Set of input collected from the user before
updating the output</p>
<p class="Section1"><strong>URI</strong></p>
<p class="Section1">Uniform Resource Identifier - <a
href="http://www.w3.org/Addressing/">http://www.w3.org/Addressing/</a></p>
<p class="Section1"><a id="userprofile"
name="userprofile"><strong>user profile</strong></a></p>
<p class="Section1">A particular subset of the delivery context
that describes the user including for example the identity,
personal information, personal preferences and usage
preferences.</p>
<p class="Section1"><a id="XMLEvent" name="XMLEvent"><strong>XML
Event</strong></a></p>
<p class="Section1">An XML Events module that provides XML
languages with the ability to uniformly integrate event listeners
and associated event handlers with DOM Level 2 event interfaces.
The result is to provide an interoperable way of associating
behaviors with document-level markup. For XML Event specification
please visit <a
href="http://www.w3.org/TR/2001/WD-xml-events-20011026/Overview.html#s_intro">
http://www.w3.org/TR/2001/WD-xml-events-20011026/Overview.html#s_intro</a></p>
<p class="Section1"><strong>XSL</strong></p>
<p class="Section1">Extensible Stylesheet Language</p>
<p class="Section1"><strong>XSLT</strong></p>
<p class="Section1">Extensible Stylesheet Language
Transformations</p>
</body>
</html>