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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html lang="en" xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
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<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<link rel="stylesheet" type="text/css" href="http://www.w3.org/StyleSheets/TR/W3C-WG-NOTE"/>
<title>Scope of Mobile Web Best Practices</title>
</head>
<body>
<div class="head">
<a href="http://www.w3.org/"><img height="48" alt="W3C" src="http://www.w3.org/Icons/w3c_home"
width="72" /></a>
<h1 id="title">Scope of Mobile Web Best Practices</h1>
<h2 id="subtitle">W3C Working Group Note 20 December 2005</h2>
<dl>
<dt>This version:</dt>
<dd><a href="http://www.w3.org/TR/2005/NOTE-mobile-bp-scope-20051220/">http://www.w3.org/TR/2005/NOTE-mobile-bp-scope-20051220/</a></dd>
<dt>Latest version:</dt>
<dd><a href="http://www.w3.org/TR/mobile-bp-scope/">http://www.w3.org/TR/mobile-bp-scope/</a></dd>
<dt>Previous version:</dt>
<dd><a href="http://www.w3.org/TR/2005/WD-mobile-bp-scope-20051103/">http://www.w3.org/TR/2005/WD-mobile-bp-scope-20051103/</a></dd>
<dt>Editors:</dt>
<dd><a href="http://www.icra.org/people/philarcher/">Phil Archer</a>, ICRA</dd>
<dd>Ed Mitukiewicz, France Telecom.</dd>
</dl>
<p class="copyright"><a href=
"http://www.w3.org/Consortium/Legal/ipr-notice#Copyright">Copyright</a>
© 2005 <a href="http://www.w3.org/"><acronym title=
" World Wide Web Consortium">W3C</acronym></a><sup>®</sup>
(<a href="http://www.csail.mit.edu/"><acronym title=
"Massachusetts Institute of Technology">MIT</acronym></a>,
<a href="http://www.ercim.org/"><acronym title=
" European Research Consortium for Informatics and Mathematics">
ERCIM</acronym></a>, <a href=
"http://www.keio.ac.jp/">Keio</a>), All Rights Reserved. W3C
<a href=
"http://www.w3.org/Consortium/Legal/ipr-notice#Legal_Disclaimer">
liability</a>, <a href=
"http://www.w3.org/Consortium/Legal/ipr-notice#W3C_Trademarks">trademark</a>,
<a href=
"http://www.w3.org/Consortium/Legal/copyright-documents">document
use</a> rules apply.</p>
<hr title="Separator for header" />
</div>
<h2 class="notoc" id="abstract">Abstract</h2>
<p>Web access from mobile devices suffers from problems that make
the Web unattractive for most mobile users. W3C's Mobile Web
Initiative (<a href="http://www.w3.org/2005/MWI/">MWI</a> )
proposes to address these issues through a concerted effort of
key players in the mobile value chain, including authoring tool
vendors, content providers, handset manufacturers, browser
vendors and mobile operators.</p>
<p>To help frame the development of "best practices" for the
mobile Web this document - created by the members of the Mobile
Web Initiative Best Practices Working Group (<a href=
"http://www.w3.org/2005/MWI/BPWG/"><abbr title="Mobile Web Best Practices Working Group">
BPWG</abbr></a>) as an elaboration of its <a href=
"http://www.w3.org/2005/01/BPWGCharter/Overview.html">charter</a>
- identifies the nature of problems to be solved, outlines the
scope of work to be undertaken and specifies the assumptions
regarding the target audience and the anticipated deliverables.
The <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> has
recently published the first public working draft of its initial
Mobile Web Best Practices recommendations [<a href="#bp">BP</a>].</p>
<h2 id="status">Status of this Document</h2>
<p><em>This section describes the status of this document at the
time of its publication. Other documents may supersede this
document. A list of current W3C publications and the latest
revision of this technical report can be found in the <a href=
"http://www.w3.org/TR/">W3C technical reports index</a> at
http://www.w3.org/TR/.</em></p>
<p>Publication as a Working Group Note does not imply endorsement by the W3C Membership. This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress.</p>
<p>This third publication of the document as a Working Group Note by the
<a href="http://www.w3.org/2005/MWI/BPWG/">Mobile Web Best
Practices Working Group</a> addresses comments generated by the
<a href=
"http://www.w3.org/TR/2005/WD-mobile-bp-scope-20051103/">previous Working Draft</a> and marks that the Working Group believes its work on the Scope document is ready. The Working Group may publish an updated version if comments on this document make it necessary.</p>
<p>To send comments, please use the
public mailing list (<a href=
"mailto:public-bpwg-comments@w3.org">public-bpwg-comments@w3.org</a>), an <a href=
"http://lists.w3.org/Archives/Public/public-bpwg-comments/">archived
mailing list</a>. See <a href="http://www.w3.org/Mail/">W3C
mailing list and archive usage guidelines</a>.</p>
<p>This document has been produced as part of the <a href=
"http://www.w3.org/2005/MWI/Activity">W3C Mobile Web Initiative</a>,
following the procedures set out for the <a href=
"http://www.w3.org/Consortium/Process/">W3C Process</a>.</p>
<p>As of this publication, the Working Group does not expect this
document to become a W3C Recommendation, and therefore it has no
associated W3C Patent Policy licensing obligations. If this
expectation changes, the Working Group will have an opportunity
to fulfill the associated patent policy requirements with respect
to a future draft.</p>
<h2 class="notoc" id="contents"><a id="toc" name="toc">Table of
Contents</a></h2>
<ul>
<li class="tocline"><a href=
"#s0">
Vision for the Future</a></li>
<li class="tocline">1. <a href=
"#s1">
Introduction</a></li>
<li class="tocline">2. <a href=
"#s2">
Best Practice Dimensions and Scope</a></li>
<li class="tocline">3. <a href=
"#s3">
Assumptions</a></li>
<li class="tocline">4. <a href=
"#s4">
Internal and External Liaisons</a></li>
<li class="tocline">5. <a href=
"#s5">
Resources</a></li>
<li class="tocline">6. <a href=
"#s6">
References</a></li>
<li class="tocline">7. <a href=
"#s7">
Acknowledgements</a></li>
</ul>
<h2 id="s0">Vision for the Future</h2>
<p>The Mobile Web Best Practices Working Group is committed to a
vision of making the Web an omnipresent service platform
completely transparent to its users.</p>
<p>This would require fully integrating the Web into our everyday
lives - in a manner similar to cars, running water, central
heating and telephones - so that our awareness of certain usage
constraints and/or the limitations of the underlying technologies
can gradually disappear.</p>
<p>In order to realize its full potential the Web has to be
accessible via any browser enabled device anywhere and at any
time. Today many of the web services and content available via
desktop computers are not easily accessible through mobile
devices.</p>
<p>An increasing variety of mobile device form factors,
connectivity options and browsing constraints continues to slow
down the growth of the mobile web. In order to cope with highly
differentiated capabilities and limitations of mobile devices,
content authors and service developers are often forced to deploy
multiple versions of their offerings and/or rely on widespread
use of adaptation techniques.</p>
<p><em>"One Web"</em> vision of a seamlessly integrated Internet
remains the long-term objective of the Mobile Web Initiative.
Members of the Mobile Web Best Practices Working Group (BPWG) are
well aware of the challenges and complexities stemming from
diversity of mobile devices. However, we do not aim to address
all the related issues - including many legacy problems. Our
immediate goal is to define a set of forward looking Best
Practices guidelines that - when followed by authors and
developers - are likely to make their content accessible with
equal ease to users of desktop and mobile devices of certain
assumed capabilities. It is expected that this will ensure a positive user experience
in both environments - within the constrains of an appropriate delivery context.</p>
<h2 id="s1">1. Introduction</h2>
<p>As a result of widespread use of World Wide Web technologies
over the Internet, a variety of content and services are now
easily accessible from desktop and notebook computing platforms.
Web technologies have the potential to play the same role for
mobile devices. However, mobile Internet today suffers from many
problems that make the Web unattractive to use for most
subscribers.</p>
<p>The intention of the <a href="http://www.w3.org/2005/MWI/">W3C
Mobile Web Initiative</a> is to make <q>Web access from a mobile
device as simple, easy and convenient as Web access from a
desktop device</q> and to facilitate advancement towards the
ultimate goal of <em>"One Web"</em>. In many respects the mobile
web provides a new medium with new and exciting
possibilities.</p>
<p>Aside from representing a further delivery channel for
existing Web users, it could represent the only, or primary,
delivery channel to end users who do not have access to any other
Web enabled devices. Extending the reach of the Web to such
people contributes to a primary W3C goal of bringing the benefits
of the Web to all people. [see <em>"One Web"</em> statements in
section 3.2 below]</p>
<p>Members of the Mobile Web Initiative believe that it is in the
interests of all the mobile value chain participants, from
content author to end user, to minimize the impact of any fixed
vs. mobile differences and maximize the benefits of all the
similarities.</p>
<p>The mission of the Mobile Web Initiative Best Practices
Working Group <a href=
"http://www.w3.org/2005/MWI/Overview.html">(BPWG)</a> is to
enable the reach of the Web to be easily extended onto mobile
devices. It intends to specify and publish a set of technical
best practices and develop a <em>mobileOK</em> trustmark for Web
pages that support such practices and provide an appropriate user
experience on mobile devices. The best practice guidelines
are intended to improve the delivery and display of content to mobile and other
portable small screen-devices. For each guideline in the recommendations document [<a href="#bp">BP</a>]
there is a corresponding "How to do it" statement discussing related
content development techniques. These will be elaborated further in a companion
<em>Techniques</em> document. In addition, every guideline is accompanied by an
appropriate "What to test" statement discussing the related testing issues
and applicable testability criteria.</p>
<p>This document establishes the framework for the Best Practices
guidelines, as an elaboration of the scope presented within the
BPWG Charter [<a href=
"#ref_CHARTER">
CHARTER</a>].</p>
<p>The <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> does not
intend to force content authors to limit the scope of their
content delivery only to those mechanisms which are currently
available on mobile devices. Rather, the guidelines produced are
meant to enable content to be displayed as correctly as possible
on a range of devices - either directly or, if and where
necessary, assisted by some server, client or third-party
adaptation mechanism which is transparent to the end user.</p>
<p>There is no intention of developing new technology, such as
markup languages. However if, during the life of the working
group the need for new technologies is identified, the group may
raise requirements with other W3C groups or groups within other
standards organizations.</p>
<h2 id="s2">2. Best Practice Dimensions and Scope</h2>
<p>As the Mobile Web Initiative is primarily concerned with
accessing content that would currently be rendered in a desktop
or laptop browser, the <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr>'s focus
is currently on best practices that are most pertinent to
"traditional" browsing. However, in future phases, the group may broaden
the scope of its work in order to take into account other content
presentation options that may be available on mobile devices -
e.g., using the emerging multimodal technologies.</p>
<p>Also, whilst many mobile applications - such as Multimedia
Messaging (MMS), ringtones or podcasting - remain beyond the
scope of the Mobile Web Initiative scope, the <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> should take
account of the underlying service or device features, as mobile
users are not likely to differentiate between similar types of
content and services.</p>
<p>The <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> is also
striving to address issues related to internationalisation and
localisation of content on mobile devices - e.g., supporting
translations, enabling right to left scripts, selecting
appropriate character encodings, etc.</p>
<p>The "Mobile Web Best Practices" recommendations [<a href="#bp">BP</a>]
draw on applicable experiences from all the mobile web stakeholders
and other W3C activities such as the W3C Web Accessibility Initiative [<a href="#wai">WAI</a>].</p>
<h2 id="s2.1">2.1 Expected outcomes</h2>
<p>Members of the Mobile Web Initiative expect the following results of the
<abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> work:</p>
<ul>
<li>Authors who currently assume a desktop presentation, for
example a screen size of at least 640 x 480 and the absence of
the other mobile limitations, will create more mobile-friendly
content</li>
<li>Authors who currently target their material to mobile devices,
for example by providing small page sizes and tiny graphics, will
create more desktop-friendly content</li>
</ul>
<p>In both cases authors will do this either by producing simple sites
that have a basic presentation effective in both desktop and
mobile environments; or by adapting their content to suit the
characteristics of a range of devices.</p>
<h2 id="s3">3. Assumptions</h2>
<h3 id="s3.1">3.1 Mobile User Experience Considerations</h3>
<p>Most of the fixed vs. mobile user experience differences stem
from</p>
<ul>
<li>the types of <b>content</b> involved</li>
<li>the <b>capabilities of the devices and access networks</b>
used (e.g., a small-screen mobile device vs. a desktop PC)</li>
<li>the <b>context</b> in which the content is received by the
user (e.g., sitting at a desk vs. sitting on a bus).</li>
</ul>
<p>An example of <b>content</b> issues involved is a large bitmap
which contains a sports photo. The bitmap may be unsuitable for
use on a mobile device and it would need to be resized or
cropped, while maintaining the relevant information, such as the
position of the ball.</p>
<p>Examples of <b>device and access network capabilities</b> that
need to be considered because of possible technical, ergonomic or
economic implications for a mobile user include:</p>
<dl>
<dt class="label">bandwidth</dt>
<dd>Basic cellular radio access often offers lower bandwidth
than a fixed connection</dd>
<dt class="label">battery</dt>
<dd>Battery capacity is very constrained in mobile devices -
certain activities tend to increase power consumption and
shorten battery life</dd>
<dt class="label">capabilities</dt>
<dd>Predominantly proprietary platforms from multiple vendors -
based on highly integrated hardware and relatively
differentiated software (e.g., operating systems) - increase
capability divergences between mobile devices. Consequently,
alignment of browsing capabilities becomes quite difficult,
especially when transcending the existing Open Mobile Alliance
(<a href="http://www.openmobilealliance.org/">OMA</a>) Browsing
baselines.</dd>
<dt class="label">cost</dt>
<dd>Cellular network connectivity is commonly charged per data
volume</dd>
<dt class="label">input</dt>
<dd>Mobile device input capabilities tend to differ, but are
usually more constrained than in desktop terminals - four-way
navigation and softkeys are most common, but touchscreen-,
stylus- and keyboard-based capabilities are improving. While
many mobile devices offer predictive text input, data input
tends to be relatively slow and cumbersome. Many mobile devices
also do not offer as wide a character repertoire as desktop
devices.</dd>
<dt class="label">memory</dt>
<dd>Significantly less working memory and storage is available
on mobile devices than in desktop terminals</dd>
<dt class="label">processing power</dt>
<dd>Significantly less processing power is available on mobile
devices than in desktop terminals - hence stringent efficiency
and optimization requirements that often lead to highly
integrated and differentiated solutions</dd>
<dt class="label">screen</dt>
<dd>Small screen is a major constraint for mobile devices. Furthermore,
screen widths, heights, resolution, pixel densities, aspect ratios, color
characteristics and actual performance under certain viewing
conditions (e.g., in sunlight) tend to vary a lot - thus introducing
additional content presentation and navigation complexities.
Also, as currently only a few mobile devices are capable of
multi-tasking, screen is typically "owned" by one application
at a time and the user interface does not support multiple
windows that are common on a desktop.</dd>
<dt class="label">text</dt>
<dd>Text input tends to be very slow and cumbersome on a mobile
device</dd>
<dt class="label">voice and multimodality</dt>
<dd>Voice and multimodal technologies might supplement or
enhance mobile device input and output capabilities, but
currently multimodality is not commonly supported and should be
viewed as an emerging technology.</dd>
<dt class="label">usability</dt>
<dd>Given highly differentiated capabilities and constraints of
various mobile devices, making the user interface reasonably
standardized, simple and efficient remains the main
challenge.</dd>
</dl>
<p>Similarly, illustrative <b>context</b> characteristics that
need to be considered because of possible usage implications
include:</p>
<dl>
<dt class="label">partial attention</dt>
<dd>Mobile devices are often used in situations when the users
are unable to give their full attention to the content. A user
will typically be distracted within a few seconds. If there is
no activity on their mobile browser for longer than that
seconds, they will be lost as a user. They will often be easily
distracted from what happens to be displayed at a time on their
screens. Information must be concise and easily
accessible.</dd>
<dt class="label">social situation or physical environment</dt>
<dd>In direct contrast to a desktop user typically sitting
alone at a desk in the office or at home, a mobile user might
often be in a number of very different situations and
environments - e.g., indoor or outdoor, at a party, in a
meeting, on a beach, on a train etc.</dd>
<dt class="label">connectivity</dt>
<dd>The connection between a mobile device and the internet may
involve a public mobile network. Such connection may drop out
from time to time as the user moves into a poor reception area.
Connections may also involve non-cellular networks and other
wireless technologies - e.g., Wi-Fi, Bluetooth, etc.</dd>
<dt class="label">availability</dt>
<dd>Globally there are already more Web enabled mobile devices
than computers in use. For many people mobile devices may be
the only available way of accessing the Web and some of them
may not even have any prior desktop or notebook Web
experience.</dd>
</dl>
<p>In the light of the above, assumptions made by content authors
about mobile users, their devices and usage contexts have to
reflect some awareness of possible constraints and their
technical, ergonomic, economic and environmental
implications.</p>
<h3 id="s3.2">3.2 "One Web"</h3>
<p>The W3C has already made several statements relevant to the
definition of "one web."</p>
<blockquote cite="#ref_W3C">
<p>The social value of the Web is that it enables human
communication, commerce, and opportunities to share knowledge.
One of W3C's primary goals is to make these benefits available
to all people, whatever their hardware, software, network
infrastructure, native language, culture, geographical
location, or physical or mental ability.</p>
<address>
-from <cite>About the World Wide Web Consortium</cite>
[<a href=
"#ref_W3C">
W3C</a>]
</address>
</blockquote>
<blockquote cite="#ref_WEBARCH">
<p>A URI owner SHOULD NOT associate arbitrarily different URIs
with the same resource.</p>
<address>
-from <cite>Architecture of the Word Wide Web, Volume
One</cite> [<a href=
"#ref_WEBARCH">
WEBARCH</a>]
</address>
</blockquote>
<p>The number and nature of devices through which the Web may be
accessed continues to grow. At one extreme, web content may be
displayed on enormous plasma screens in public places with
stadium-filling sound systems. However, the Mobile Web Initiative
is primarily concerned with the opposite end of the spectrum -
i.e., small, mobile devices. Given their proliferation and
increasing diversity, making any general assumptions about
specific device capabilities and/or particular circumstances of
their use is, at best, unwise. In particular, the assumption that
access to the web is primarily by means of a desktop or notebook
browser and that this is the default web experience is very much
open to challenge.</p>
<p>One recent model suggests that within three years the number
of web-capable mobile devices worldwide will exceed
notebook/desktop PCs sixfold. [<a href=
"#ref_WOE">
WOE</a>]</p>
<p>Other models suggest that while the number of PCs in use by
2010 is likely to be over 1.3 billion, mobile subscriptions are
expected to be on the order of 2.5 billion. [<a href=
"#ref_STATS">
STATS</a>]</p>
<p>However, it is also noteworthy that 96.2% of an estimated 14.5
million wireless internet users in Korea also use the wired
internet. [<a href=
"#ref_KOREA">
KOREA</a>]</p>
<p>The number of Japanese mobile-only Internet users has been
declining recently in both absolute and relative terms. This is
probably not because fewer people are using mobile access as
applications such as e-mail and the download of ringtones
continue to be immensely popular. Recent research suggests that
if the mobile web experience is compelling, users may be more
inclined to use fixed access as well. [<a href=
"#ref_JAPAN">
JAPAN</a>]</p>
<p>It is often in the commercial interests of content providers
to maximize the reach of their materials. Achieving this in the
light of the trends referred to above means that the use of
standard communication and formatting mechanisms is likely to be
increasingly important. For content to be widely accessible it
must not depend upon a particular implementation of standards or
the end-user's choice of terminal device and browser.</p>
<p>That said, content providers may wish to target particular
classes of user or to provide material and services that are
tailored to particular situations.</p>
<p>This leads us to characterize "One Web" by postulating
that:</p>
<ul>
<li>The representations of a resource identified by a given URI
should provide thematically similar information targeted and
formatted appropriately for their context. Such targeting and
formatting may take place anywhere in the delivery chain
between source and end user.</li>
<li>Access to a URI from different devices or different
locations should result in thematically similar information but
may result in both the appearance and the specific content
being different</li>
<li>The user should have the choice of accessing the
same information whatever the device used in whatever
environment. This point is elaborated in the Best Practice recommendations [<a href="#bp">BP</a>].</li>
</ul>
<p>The Best Practices Working Group notes that these concepts
will need further refinement when considering multimedia content
and certain types of devices - e.g., voice browser enabled
terminal devices without a screen. These issues will be addressed
in Phase 2.</p>
<h3 id="s3.3">3.3 Adaptation Layer</h3>
<p>Due to increasing diversity of terminal devices the
<abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr>'s working
assumption is that multiple versions of content representation or
adaptation of content to a particular set of device capabilities
will be commonly used for the foreseeable future. For example,
adherence to XHTML-MP can lead to different results on different
devices running the same browser software. The context in which a
web resource is to be displayed must therefore be addressed and
hence the concept of an "adaptation layer".</p>
<p>As discussed above, "One Web" does not mean that precisely the
same information must always be available in precisely the same
way from a given URI. The context in which a web resource is to
be displayed must therefore be addressed - hence the concept of
an "adaptation layer" becomes an integral, if transparent,
element of the Web.</p>
<p>In order for the adaptation layer to do its job, content must
be created in a way that makes adaptation relatively simple and,
critically, makes the results predictable.</p>
<p>The <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> therefore strives to demonstrate:</p>
<ul>
<li>when and how best to create content that renders across fixed and mobile devices</li>
<li>how to structure and mark-up content to ease adaptation</li>
<li>the limits of adaptation and situations in which adaptation via the
selection of alternative content with thematically similar information
might be the only practical approach to ensure its rendering across
fixed and mobile devices</li>
<li>why the creation of thematically different content - for mobile only or
fixed only users - at the same URI strongly contradicts best practice.</li>
</ul>
<h3 id="s3.4">3.4 <em>mobileOK</em> Trustmark and Best Practices</h3>
<p>Development of a <em>mobileOK</em> trustmark is a key
objective of the Mobile Web Initiative - as described in the
Mobile Web Best Practices Working Group <a href=
"http://www.w3.org/2005/01/BPWGCharter/Overview.html">charter</a>.
The intention is to establish a set of validation tests to which
content resources can be subjected. If passed - possibly subject
to some content adaptation - a particular resource will be deemed
to be "mobileOK". It is anticipated that this information will be
presented in a visual form by means of a logo and in a machine
processable form - e.g., for use by content aggregators.</p>
<p>The <em>mobileOK</em> trustmark is intended not only to help
authors to create content that will render correctly on mobile
devices, but also encourage software manufacturers to develop a
range of compatible tools, including authoring tools and clients.
The <em>mobileOK</em> trustmark is envisaged to have relevance
across the entire content production chain.</p>
<p>The development of a <em>mobileOK</em> trustmark implies two
work areas for the <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr>: defining
the criteria a resource must meet to be <em>mobileOK</em> and defining the process and platform
through which the trustmark is to be delivered.</p>
<p>The idea of <em>mobileOK</em> requires further elaboration and will be discussed in more
detail in a separate <em>mobileOK</em> document. Best practice guidelines and the
corresponding testability statements in the recommendations document [<a href="#bp">BP</a>]
are intended to provide a basis for establishing <em>mobileOK</em> technical requirements and
conformance criteria.</p>
<p>Levels of <em>mobileOK</em> conformance in relation to different dimensions of the
specified best practices - as applicable in certain delivery contexts - will be addressed in
the <em>mobileOK</em> document. The <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> remains open minded on how this will
be achieved.</p>
<p>For example, different sets of <em>mobileOK</em> conformance
requirements could be applicable to different categories of
browsers - e.g., "traditional" browsers, voice-enabled browsers,
etc</p>
<p>Also, specifications of <em>mobileOK</em> conformance criteria
could be based on the "state of the art" practices prevailing at
a particular point in time - e.g., MobileOK2005, MobileOK2007,
etc.</p>
<p>Another option could be to specify some "backward compatible"
levels of <em>mobileOK</em> conformance criteria - e.g.,
MobileOK, MobileGood, MobileExcellent - based on meeting a number
of increasingly stringent best practices or their subsets or
supersets.</p>
<p>Yet another option would be to consider different content
profiles - e.g., MobileOK HTML/CSS/PNG or MobileOK
XHTML/CSS/SVG/ECMAscript - or some similar compound document
profile variations.</p>
<p>As some of these options are not mutually exclusive in nature,
certain combinations of <em>mobileOK</em> conformance criteria
might also be considered.</p>
<h3 id="s3.5">3.5 Open Issues</h3>
<p>The <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> recognizes
that it is necessary to structure the work on the Best
Practice Recommendations into two or more phases, with the
initial focus on best practices that are most pertinent to
"traditional" browsing.</p>
<p>The scope of Phase 2 work remains an open issue that
will be addressed by a separate Phase 2 Scope document.</p>
<h2 id="s4">4. Internal and External Liaisons</h2>
<p>The principles developed by the W3C Device Independence
Working Group (<a href=
"http://www.w3.org/2001/di/">DIWG</a>) are recognized as
being highly relevant to the Mobile Web Initiative. In particular
concepts such as authoring units, delivery units and display
units are important. The <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> may have to
extend this into a broader conceptual architecture, including for example, delivery
context, device properties and geographical location. It is worth noting that the Best
Practice guidelines include conditional statements in the form "if
feature X is supported by the target device then a delivery unit
must/should be used in this way (else in some other way)."</p>
<p>The <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> will
coordinate their work with the related efforts within the W3C,
including:</p>
<ul>
<li>Web Accessibility Initiative (<a href=
"http://www.w3.org/WAI/">WAI</a>)</li>
<li>Device Independence Working Group (<a href=
"http://www.w3.org/2001/di/">DIWG</a>)</li>
<li><abbr title="Mobile Web Initiative">MWI</abbr> Device
Description Working Group (<a href=
"http://www.w3.org/2005/MWI/DDWG/">DDWG</a>)</li>
</ul>
<p>The <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> will also
establish working relationships - based on formal
liaisons, if and where appropriate - with certain organizations
outside of the W3C, whose activities might impact the Mobile Web
Initiative and/or be influenced by it, including:</p>
<ul>
<li>GSM Association (<a href=
"http://www.gsmworld.com/">GSMA</a>)</li>
<li>Open Mobile Alliance (<a href=
"http://www.openmobilealliance.org/">OMA</a>)</li>
<li>Wireless Universal Resource File (<a href=
"http://wurfl.sourceforge.net/">WURFL</a>)</li>
<li>Mobile Platform Special Subcommittee of the Korea Wireless
Internet Standardization Forum (KWISF) - responsible for the
Wireless Internet Platform for Interoperability (<a href=
"http://wipi.or.kr/English/">WIPI</a>) specifications.</li>
</ul>
<h2 id="s5">5. Resources</h2>
<p>The <abbr title=
"Mobile Web Best Practices Working Group">BPWG</abbr> recognizes
the existence of many resources that represent a considerable
amount of work already done in this area. The Web Accessibility
Initiative (<a href="#wai">WAI</a>) guidelines
provide an important starting point for the work to be done, for
example. Further material will be fully referenced in the Best
Practices document.</p>
<h2 id="s6">6. References</h2>
<dl>
<dt><a class="ref" id="bp" name="bp">[BP]</a></dt><dd>"<cite><a href="http://www.w3.org/TR/mobile-bp/">Mobile Web Best Practices</a></cite>", see: http://www.w3.org/TR/mobile-bp/</dd>
<dt><a class="ref" id="ref_CHARTER" name="ref_CHARTER">[CHARTER]</a></dt>
<dd>"<cite><a href=
"http://www.w3.org/2005/01/BPWGCharter/Overview.html">
BPWG Charter</a></cite>", see:
http://www.w3.org/2005/01/BPWGCharter/Overview.html</dd>
<dt><a class="ref" id="ref_JAPAN" name=
"ref_JAPAN">[JAPAN]</a></dt>
<dd>"<cite><a href=
"http://www.poweredcom.net/mailmag/front/01/03.html">Aug. 2005
Poweredcom article with a bar chart of Internet users in Japan
(mobile-only access users shown in light-grey)</a></cite>",
see: http://www.poweredcom.net/mailmag/front/01/03.html</dd>
<dt><a class="ref" id="ref_KOREA" name=
"ref_KOREA">[KOREA]</a></dt>
<dd>"<cite><a href=
"http://isis.nic.or.kr/report_DD_View/upload/mobile200412_eng[1].pdf">
2004 Survey on the Wireless Internet Use - National Internet
Development Agency of Korea</a></cite>", see:
http://isis.nic.or.kr/report_DD_View/upload/mobile200412_eng[1].pdf</dd>
<dt><a class="ref" id="ref_STATS" name=
"ref_STATS">[STATS]</a></dt>
<dd>"<cite><a href="http://www.c-i-a.com/pr0605.htm">Computer
Industry Almanac, June 2005 and Strategy Analytics, August
2005</a></cite>", see: http://www.c-i-a.com/pr0605.htm</dd>
<dt><a class="ref" id="ref_W3C" name="ref_W3C">[W3C]</a></dt>
<dd>"<cite><a href=
"http://www.w3.org/Consortium/about-w3c.html#universal-access1">
About the World Wide Web Consortium</a></cite>", see:
http://www.w3.org/Consortium/about-w3c.html#universal-access1</dd>
<dt><a class="ref" id="ref_WEBARCH" name=
"ref_WEBARCH">[WEBARCH]</a></dt>
<dd>"<cite><a href=
"http://www.w3.org/TR/2004/REC-webarch-20041215/#uri-aliases">Architecture
of the Word Wide Web,Volume One</a></cite>", see:
http://www.w3.org/TR/2004/REC-webarch-20041215/#uri-aliases</dd>
<dt><a class="ref" id="ref_WOE" name="ref_WOE">[WOE]</a></dt>
<dd>"<cite><a href=
"http://www.w3.org/2004/Talks/w3c10-WebOnEverything/?n=15">T-Mobile
- Global Mobile Capex Handbook, August 2004 - modeled on Credit
Suisse First Boston, Mobile Data 2004, Pyramid
Research</a></cite> ", see:
http://www.w3.org/2004/Talks/w3c10-WebOnEverything/?n=15</dd>
<dt><a class="ref" id="wai" name="wai">[WAI]</a></dt>
<dd>"<cite><a href="http://www.w3.org/WAI/">WAI</a></cite> ", see: http://www.w3.org/WAI/</dd>
</dl>
<h2 id="s7">7. Acknowledgements</h2>
<p>The editors would like to recognize the contributions of the
following members of the W3C Mobile Web Initiative Best Practices
Working Group <em>(listed in alphabetical order)</em>:</p>
<ul>
<li>Daniel Appelquist, Vodafone</li>
<li>Jyri Hagman, Nokia</li>
<li>Dominique Hazaël-Massieux, W3C</li>
<li>Charles McCathieNevile, Opera</li>
<li>Giles Payne, NTT DoCoMo</li>
<li>Jo Rabin, mTLD Consortium</li>
<li>Kai-Dietrich Scheppe, T-Online</li>
<li>Paul Walsh, Segala M Test</li>
</ul>
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